Beta patch 1.61.b introduces various gameplay fixes and QoL improvements across maps and systems, including improved campfire syncing, rope performance, reconnection handling, and removal of guidebook spawns in custom runs.
✚Bug fixes3
- Reconnect - Scout spawn fixFixed a case where reconnecting players would fail to spawn their scout.→Spawned reliably on reconnect
- Ropes performance in biomesFixed a major issue with ropes that was causing the game to hitch if many ropes were placed in the same biome.
- Reconnection - general stabilityGeneral fixes around reconnecting players and spawn/round state stability.
◆Other changes6
- Ascent 5+ / Custom Runs - Night temperature and environment
- Night will once again be cold in Ascent 5+ and on custom runs when the setting is active.→Active
- Cold night conditions re-enabled for Ascent 5+ and custom runs when the setting is active.→Active cold nights
- Caldera / Kiln - Player disconnects and revivalPlayers that disconnect in Caldera and reconnect in the Kiln will come back dead unless the revive statue was used to revive other scouts.→Revive by revive statue required
- Guidebook spawns in Custom RunsGuidebook pages will no longer spawn in custom runs.→Removed
- Custom Runs - Multi-run achievements progressProgress towards multi-run achievements won't accumulate in Custom Runs (where all achievements are supposed to be disabled).
- Campfires - Lit status synchronizationCampfires' lit status will now sync when a player joins after a campfire is lit but before it burnt out.
subjects affected (8)
tap to see balance history
- Ascent 5+ / Custom Runs - Night temperature and environment2
- Caldera / Kiln - Player disconnects and revival1
- Guidebook spawns in Custom Runs1
- Custom Runs - Multi-run achievements progress1
- Reconnect - Scout spawn fix1
- Campfires - Lit status synchronization1
- Ropes performance in biomes1
- Reconnection - general stability1
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Patch history
- PATCH 2.01.a: Frog cooldown and bug fixesAug 13, 2026 · 4d
Frog cooldown introduced; Infinite Stamina nerfed; multiple fixes across systems and level generation.
+1−1→ - patch 1.65.aJul 23, 2026 · 3w
General bug fixes and quality-of-life improvements across items, narration, and modding features, plus performance tweaks and map generation randomization.
+5−1→ - →BETA PATCH 0.65.dJul 16, 2026 · 1mo
Bug fixes and QoL improvements for item management, stamina on failed Helping Hand, success rate of Helping Hand, and luggage spawning on Kiln.
- →BETA PATCH 0.65.cJul 7, 2026 · 1mo
General bugfix patch addressing rendering, UI and map visuals, plus stability tweaks.
- →BETA PATCH 0.65.aJul 2, 2026 · 1mo
General beta patch notes focusing on optimizations, map generation changes, and beta-only feature toggles with no direct gameplay nerfs or buffs.
- →Patch Notes 1.64.aJun 24, 2026 · 1mo
Minor map generation tweaks in patch 1.64.a, removing certain variants and reducing spore clouds on Roots variants to tweak balance.
- →SMALL patch 1.63.aJun 3, 2026 · 2mo
Small patch adds new maps to daily rotation and fixes a lighting issue in Kiln; includes a menu shoutout for Aggro Crab's new game and a note about map rotation cadence.
- →SMALL patch 1.62.bMay 29, 2026 · 2mo
Small patch 1.62.b adds new maps to daily rotation and references a temporary rollback due to a lighting issue.
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