Dilophosaurus
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲🐛Bug fixSpitsplash radius
Fixed the regular spit splash check radius being too low, ensuring more consistent area-of-effect damage.
fixed
- ≈🐛Bug fixSpitdirect hit damage
Fixed swapped min/max values for direct hit spit damage, correctly adding 5 points to charged shots.
fixed
- ≈🐛Bug fixSpitdecal fade
Fixed spit decals vanishing instantly; they now fade out smoothly.
fixed
- ≈🎨VisualSpitvisual effect—→Added
Humans now receive a vision effect when standing in Dilophosaurus spit pools, improving clarity of the hazard.
Vision effect for humans
- ≈🐛Bug fixAtrox Mutationsocketsold→new
Fixed the Atrox Dilo mutation using outdated sockets.
bugfix
- ≈🐛Bug fixMutationspositionfloating→grounded
Fixed all Dilo mutations floating a few inches off the ground.
bugfix
- ▲📊NumericRoarcooldown60s→30s s
Significantly reduced roar cooldown from 60 to 30 seconds.
- ▲📊NumericSpitstamina cost35→15
Reduced stamina cost for spitting from 35 to 15.
- ▲📊NumericSprintstamina cost5→3 per second
Decreased sprint stamina consumption from 5 to 3 per second.
- ▼📊Numericstamina regeneration8→2.5
Drastically reduced stamina regeneration rate from 8 to 2.5.
- ▲🔁ReworkCryo acid poolshapehalf circle→circle
Acid pools now damage in a full circle, increasing area coverage.
- ▼📊NumericCryo acid pooldamage interval0.7→1.2 s
Increased time between damage ticks for acid pools.
- ▲📊NumericCryo acid poolradius60→90
Increased the size of the acid pool.
- ▼📊NumericCryo acid pooldamage50→35
Reduced the damage dealt by acid pools.
- ▼📊NumericDilo spitinstant hit damage40→10
Significantly reduced the instant hit damage of spit.
- ▼📊NumericPoisonDOT8→6 units/s
Poison damage over time reduced from 8 to 6 units per second.
Decreased poison damage
- ≈🐛Bug fixSpitvisual persistence
Fixed an issue where spit would remain on screen longer than intended.
- ▲🐛Bug fixSpitself-damageYes→No
Dilophosaurus no longer takes damage from its own spit attacks.
Fixed Dilo hurting itself with spit
- ▲📊Numericheal speed15→60 HP/s
Significantly increased healing speed, allowing Dilophosaurus to recover health much faster.
Increased Dilo heal speed from 15/s to 60/s
- ▲📊NumericBitespeed—→+20%
Bite speed increased by 20%, allowing for faster attacks.
numeric
- ▲🎯BehaviorBitefriendly firePoisoning→Removed
Prevented Dilophosaurus from poisoning teammates with its bite, reducing accidental team harm.
No teammate poison
- ▲📊NumericBitepoison chance—→50%
Increased the chance to apply poison on bite to 50%, making the attack more reliable.
Increased chance