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Primal Carnage: Extinction
Primal Carnage: Extinction
ActionIndie
Circle Five Studios, Pub Games · Circle Five Publishing·$12.99
Apr 4, 2015 · 137mo ago

1.0.0 Launch

AI summary1mo

The 1.0.0 Launch update introduces significant network improvements, gameplay polish, and balance adjustments for humans and dinosaurs.

Images © Primal Carnage: Extinction via Steam

Buffs11

  • GeneralAdded latency compensation for attacks to improve hit reliability.Added
  • Humans
    • Pounce Recovery:Humans recover faster after being pounced, reducing downtime.Decreased s
    • Sniper Rifle:Sniper Rifle now deals double damage on small dinosaur headshots.2x multiplier
  • Raptor
    • Sprinting:Reduced stamina drain while sprinting, allowing for longer chases.3 units/s
    • Jump:Jumping now costs less stamina.10 units
  • Carnotaurus
    • Sprinting:Carnotaurus can now jump while sprinting, increasing mobility.DisabledEnabled
    • Bite:Bite damage increased to 50.50
    • Roar:Roar now provides healing when the player scores bites against enemies.Added
    • Sprinting:Sprinting stamina drain reduced from 10 to 8 units per second.108 units/s
  • PteranodonGrab:Stamina consumption while grabbing reduced from 12 to 10 units per second.1210 units/s
  • SpinosaurusBite Attack:Increased the hit-box (trace size) for the bite attack, making it easier to land.Increased

Nerfs6

  • Humans
    • Deagle:The Desert Eagle can no longer be aimed down sights.EnabledDisabled
    • Trapper Landmines:Trapper landmines now have a 4-second arming time before they become active.4 s
    • Trapper Landmines:Mines now disappear after 45 seconds or upon the owner's death.45 s
  • RaptorClaw Swipe:Claw swipe range reduced, requiring closer proximity to hit targets.Decreased
  • DilophosaurusPoison:Poison damage over time reduced from 8 to 6 units per second.86 units/s
  • CarnotaurusSprinting:Carnotaurus can no longer bite while sprinting; must slow down to attack.EnabledDisabled

Bug fixes2

  • GeneralFixed a bad spawnpoint in Contingency and a wall-clipping corpse issue in Airbase.
  • UIScoreboard:The scoreboard player options popup is now fully functional.Fixed

Other changes4

  • General
    • Added network interpolation for character positions to smooth out movement.Added
    • Added a delay before switching to spectator camera and enabled free rotation.Improved
  • HumansFixed bugs allowing humans to shoot or scope while being grabbed or pounced.
  • UIInventory:Added a new inventory page designed to handle large inventories more efficiently.Optimized

subjects affected (8)

tap to see balance history

How did this patch land?
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official notes
Primal Carnage: Extinction · Apr 4, 2015
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Patch history

see all 66

  1. Patch 3.3.2 Now DeployingMay 20, 2026 · 2mo

    Patch 3.3.2 focuses on server stability, fixing 'ghost player' slots, and various quality-of-life improvements and bug fixes.

    +3
  2. Patch 3.3.1May 17, 2026 · 2mo

    Hotfix 3.3.1 focuses on visual fixes for dinosaur skins, shaders, and missing UI icons.

  3. HOTFIX 3.1.93Sep 6, 2025 · 10mo

    Hotfix 3.1.93 focuses on fixing critical bugs with the Flamesaw weapon and general server/client optimizations.

    +3
  4. Minor Patch 3.1.91Aug 6, 2025 · 11mo

    Minor Patch 3.1.91 focuses on stability improvements, map fixes for Borealis and DeadTide, and a balance adjustment to the thrown energy drink item.

    +32
  5. Hotfix 3.1.5Mar 19, 2025 · 16mo

    Hotfix 3.1.5 addresses a critical Tupa ability bug, reduces stamina costs for the machete, and fixes various gameplay and visual glitches.

    +2
  6. Patch 3.1.4Mar 17, 2025 · 16mo

    Patch 3.1.4 focuses on weapon timing adjustments for the machete, map collision fixes, and various visual bug fixes for skins and animations.

    +2
  7. Hotfix 3.1.0Dec 22, 2024 · 19mo

    Hotfix 3.1.0 addresses various map glitches, character dialogue bugs, and skin visual errors following the Winter Carnage event.

  8. Minor Patch 3.0.6Nov 17, 2024 · 20mo

    Minor Patch 3.0.6 focuses on spit mechanic adjustments, visual improvements to decals, map collision fixes, and new SMG animations.

    +21

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