Update 41.72 focuses on extensive multiplayer vehicle physics synchronization, a massive expansion of the food and recipe system (evolved recipes), and significant map updates for Louisville.
Images © Project Zomboid via Steam
▲Buffs9
- Vehicles
- Major overhaul of vehicle physics and synchronization in multiplayer to reduce lag and 'floaty' trailers.→Improved
- Towing:Towing behavior improved using rope constraints instead of z-offsets, reducing twitching and disconnection.z-offset→Rope constraint
- Food and Recipes
- Evolved Recipes:Introduced 'Evolved Recipes' allowing players to customize foods with various toppings and ingredients.→Added
- Added Canned Condensed Milk as a versatile substitute for milk in recipes.→Added
- Uncooked eggs are still dangerous but have a significantly lower chance of making the player sick.High sickness→Reduced sickness
- LouisvilleGeneral improvements to the layout and detail of upper-class areas and farmsteads in the Knox Event map.→Improved
- General
- Players can now use empty bottles to store and transport gasoline.Specific containers→Empty bottles
- Crayons are now functional tools for marking maps and writing notes.Cosmetic→Writing tool
- Missing an attack, particularly while pushing, now consumes less endurance.Standard→Reduced
▼Nerfs2
- Food and RecipesCertain foods like watermelon and onions now require slicing before they can be used in advanced recipes.Direct use→Must slice
- MultiplayerGunshots:Gunshots now attract zombies more effectively in multiplayer sessions.Standard→Increased
◆Other changes6
- Zombies
- Zombies targeting a player now have higher pathfinding priority, making them more persistent in chasing their target.→Higher
- Crawl Attack:Added specific sound effects for zombies crawling through fences and windows to attack.→Added
- Corpses now have a chance to be 'fake dead' or spawn poisonous maggots as they progress through rot stages.→Fake Dead
- VehiclesExiting:Players can no longer exit or sleep in a moving car; the vehicle now automatically brakes when the driver exits.Moving→Stopped
- MultiplayerMap Visibility:Added MapRemotePlayerVisibility server option to control how and when other players appear on the in-game map.→Added
- LouisvilleThe Louisville map has been split into nine separate items for better organization and loot distribution.1 map→9 maps
subjects affected (6)
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Patch history
- 42.16.2 UNSTABLE Hotfix ReleasedApr 8, 2026 · 3mo
Hotfix 42.16.2 focuses on improving gamepad controls, specifically fixing UI interactions, vehicle behavior, and aiming conflicts.
+6→ - 42.16.1 UNSTABLE Hotfix ReleasedApr 2, 2026 · 3mo
A hotfix addressing server browser privacy, multiplayer connectivity crashes, and character creation exploits.
−1→ - 42.15.2 UNSTABLE HOTFIX ReleasedMar 11, 2026 · 4mo
Hotfix 42.15.2 addresses critical loading issues with usernames and fixes animal rope behavior.
+1→ - →42.15.1 UNSTABLE HOTFIX ReleasedMar 10, 2026 · 4mo
Hotfix 42.15.1 addresses a critical game loading issue related to usernames.
- 42.14.1 BETA HOTFIX ReleasedFeb 18, 2026 · 5mo
Hotfix 42.14.1 addresses various single-player and multiplayer bugs, including vehicle-zombie attraction and item interaction issues.
+2→ - 42.13.2 UNSTABLE HOTFIX ReleasedJan 19, 2026 · 6mo
Hotfix 42.13.2 focuses on multiplayer stability, animal behavior fixes, and various quality-of-life corrections for building and crafting.
+9→ - 42.13.1 BETA HOTFIX ReleasedDec 18, 2025 · 7mo
A comprehensive hotfix for the 42.13.1 Beta focusing on multiplayer stability, animal behavior, skill progression, and various critical bug fixes.
+4−4→ - →Build 42.12.2 UNSTABLE Hotfix ReleasedOct 20, 2025 · 9mo
Build 42.12.2 UNSTABLE Hotfix focusing on critical bug fixes for combat, stability, and security.
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