A comprehensive hotfix for the 42.13.1 Beta focusing on multiplayer stability, animal behavior, skill progression, and various critical bug fixes.
▲Buffs4
- MultiplayerResolved severe stutters occurring in MP sessions to improve game fluidity.
- AnimalsFixed the inability to kill small animals while holding them in hands and the inability to run over animals.
- SkillsNimble:Fixed Nimble skill not progressing in multiplayer.
- GeneralFixed endurance recovery speed not changing while the character is seated.
▼Nerfs4
- Skills
- Foraging:Corrected abnormally high XP gain for Foraging and fixed foraging zones not being created.High→Normal
- Strength:Fixed a bug where characters gained Strength XP while seated in a vehicle.While seated→Removed
- Zombies
- Fixed an issue where zombies followed players to other towns due to sound lists not clearing.
- Zombies now correctly vault fences instead of trying to pathfind around them.Avoid fences→Vault fences
✚Bug fixes14
- Multiplayer
- Fixed an issue where loot was not respawning in multiplayer sessions.
- Fixed server crashes caused by colliding with animals while inside a safehouse.
- Fixed extended placement of items in multiplayer.
- Fixed a desync issue where weapons in a reconnecting player's hands were not displayed.
- Fixed the inability to fast-forward sleep while in vehicles in MP.
- Fixed connection failures for players with symbols in their names when joining a host.
- Animals
- Fixed animals spawning during trap checks and chickens disappearing in hutches after relogging.
- Fixed animal duplication bugs in inventory after relogging and within Livestock Trailers.
- Fixed animal pathfinding behavior after being dropped to the ground.
- SkillsFixed incorrect multipliers being applied to various skills.
- ZombiesFixed an issue where zombies were no longer ragdolling.
- General
- Fixed Host Settings UI scaling issues on certain resolutions.
- Fixed item duplication when dropping heavy backpacks or using 'extra option' on worn clothing while overencumbered.
- Fixed vehicles getting stuck in the air after collisions.
subjects affected (5)
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Patch history
- 42.16.2 UNSTABLE Hotfix ReleasedApr 8, 2026 · 3mo
Hotfix 42.16.2 focuses on improving gamepad controls, specifically fixing UI interactions, vehicle behavior, and aiming conflicts.
+6→ - 42.16.1 UNSTABLE Hotfix ReleasedApr 2, 2026 · 3mo
A hotfix addressing server browser privacy, multiplayer connectivity crashes, and character creation exploits.
−1→ - 42.15.2 UNSTABLE HOTFIX ReleasedMar 11, 2026 · 4mo
Hotfix 42.15.2 addresses critical loading issues with usernames and fixes animal rope behavior.
+1→ - →42.15.1 UNSTABLE HOTFIX ReleasedMar 10, 2026 · 4mo
Hotfix 42.15.1 addresses a critical game loading issue related to usernames.
- 42.14.1 BETA HOTFIX ReleasedFeb 18, 2026 · 5mo
Hotfix 42.14.1 addresses various single-player and multiplayer bugs, including vehicle-zombie attraction and item interaction issues.
+2→ - 42.13.2 UNSTABLE HOTFIX ReleasedJan 19, 2026 · 6mo
Hotfix 42.13.2 focuses on multiplayer stability, animal behavior fixes, and various quality-of-life corrections for building and crafting.
+9→ - →Build 42.12.2 UNSTABLE Hotfix ReleasedOct 20, 2025 · 9mo
Build 42.12.2 UNSTABLE Hotfix focusing on critical bug fixes for combat, stability, and security.
- 42.12.1 UNSTABLE Hotfix ReleasedOct 2, 2025 · 9mo
Hotfix 42.12.1 focuses on improving firearm targeting accuracy, fixing various building and item bugs, and providing critical fixes for modders.
+3→
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