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GeneralSystem · Mechanics · Bugfixes · QoL · UI
3 patcheslast touched 28mo ago▲ +5

Power trajectory

Up = buffed, down = nerfed
0+5Oct 24, 2023Mar 26, 2024Oct 24, 2023 — Hotfix #006 +1 / -0 (cum +1)Dec 8, 2023 — Hotfix #008 +1 / -0 (cum +2)Mar 26, 2024 — Patch Notes version 0.6.1 +3 / -0 (cum +5)
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Patch history

    • 🎯Behaviorinteraction

      Shift-clicking objects in adjacent cells now triggers a melee attack or shot instead of treating the object as cover.

    • Newmovement

      Players can now move through hazardous cells (fire/acid) by holding Left Control.

    • 🔁Reworkarmor durabilitydamage before resistancefinal damage

      Armor durability now decreases based on final damage rather than raw damage before resistance, increasing armor longevity.

  1. Dec 8, 2023·Hotfix #008+1
    • ✂️RemovedFuel recipeUnlockableRemoved

      Fuel has been removed from the list of unlockable recipes in chips.

      Fuel is no longer available as an unlockable recipe in chips.

    • 📊NumericWater puddle size35

      Increased the size of water puddles from 3 to 5, allowing them to cover acid on the floor.

      Larger puddles provide better coverage, including over acid.

    • 🐛Bug fixTutorial bugs

      Fixed numerous bugs in the tutorial mission that were preventing mission completion.

      Fixed progression blockers.

    • 🐛Bug fixCapture station counting

      Fixed the counting of the destruction of friendly mobs in capture station missions.

      Corrected friendly mob destruction tracking.

    • 🎯BehaviorDefense mission AI

      Fixed enemy behavior in defense missions where they would stop pursuing the player.

      Enemies now maintain pursuit of the player.

    • 🐛Bug fixVictory conditions

      Fixed a bug where victory conditions were reset after a game crash and resume from the main menu.

      Fixed reset after crash recovery.

    • 🐛Bug fixWar fog display

      Fixed the display of enemy body parts in the war fog when using the auto-map or loading the game.

      Corrected visibility of body parts.

    • 🐛Bug fixMeat stack size

      Fixed a bug where a meat stack became a single size after contact with fire.

      Fixed fire interaction bug.

    • 🐛Bug fixChemical burn type

      Fixed an error in the type of wound assigned for chemical burns.

      Corrected wound classification.

  2. Oct 24, 2023·Hotfix #006+1
    • 🐛Bug fixcamera behavior

      Fixed an issue where the camera would enter darkness if the cursor was at the screen edge during loading; added a movement delay after loading.

    • 🛠QoLoff-screen indicatorAdded Name

      The arrow indicating the character's off-screen position now displays the mercenary's name for better clarity.

    • 🐛Bug fixelevator collision

      Fixed a bug allowing characters to enter elevators by walking through the walls.

    • 🐛Bug fixelevator exit

      Fixed an issue where characters appeared in the wrong location when exiting elevators in previously visited areas.

    • 🐛Bug fixJane's messages

      Fixed a bug where Jane's post-mission message would not appear if the mission ended immediately after game loading.