Patch 0.6.1 focuses on bug fixes, UI/UX improvements, and minor balance adjustments following 'The Dragon Reborn' update.
▲Buffs5
- General
- Shift-clicking objects in adjacent cells now triggers a melee attack or shot instead of treating the object as cover.
- Players can now move through hazardous cells (fire/acid) by holding Left Control.
- Armor durability now decreases based on final damage rather than raw damage before resistance, increasing armor longevity.damage before resistance→final damage
- Cannibalism PerkClarified and expanded the perk to trigger on any human meat, not just raw meat.raw meat→any human meat
- Bug FixesRepairing items no longer consumes an action point while in stealth mode.consumed AP→free
✚Bug fixes3
◆Other changes1
- UI / UXAdded a tooltip when hovering over hazardous cells to warn the player.→Added
subjects affected (4)
tap to see balance history
Patch history
- Beta 0.9.7Oct 4, 2025 · 10mo
Beta 0.9.7 introduces a significant AI update, 66 new implants, expanded random events, and various quality-of-life improvements to UI and sorting.
+9→ - Hotfix #008Dec 8, 2023 · 32mo
Hotfix #008 focuses on general quality-of-life improvements for weapon reloading, environmental adjustments, and a series of critical bug fixes for missions and combat mechanics.
+3→ - Hotfix #007Nov 22, 2023 · 32mo
Hotfix #007 focuses on critical bug fixes for weapon reloading, enemy resistances, and environmental interactions.
+2→ - Hotfix #006Oct 24, 2023 · 33mo
Hotfix #006 focuses on critical level generation fixes in the Martian biome, perk trigger corrections, and general quality-of-life improvements for navigation and elevators.
+3→ - Hotfix #004Oct 8, 2023 · 34mo
Hotfix #004 focuses on balancing faction progression, mission frequency, and critical stability improvements to prevent unfair defeats.
+3−1→
Recently Updated
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