Hotfix #008 focuses on general quality-of-life improvements for weapon reloading, environmental adjustments, and a series of critical bug fixes for missions and combat mechanics.
Images © Quasimorph via Steam
▲Buffs3
- GeneralIncreased the size of water puddles from 3 to 5, allowing them to cover acid on the floor.3→5
- Weapons
- Arsenal Reload:Weapons that reload on a per-round basis (shotguns and grenade launchers) will now fully reload in the arsenal.Partial→Full
- Grenade Launcher:Fixed a bug where the reload of the grenade launcher through the context menu during a raid did not work.Broken→Fixed
✚Bug fixes8
- General
- Fixed numerous bugs in the tutorial mission that were preventing mission completion.
- Fixed the counting of the destruction of friendly mobs in capture station missions.
- Fixed a bug where victory conditions were reset after a game crash and resume from the main menu.
- Fixed the display of enemy body parts in the war fog when using the auto-map or loading the game.
- Fixed a bug where a meat stack became a single size after contact with fire.
- Fixed an error in the type of wound assigned for chemical burns.
- Weapons
- Grenade Launcher:Fixed a reloading bug where it was possible to reload the grenade launcher beyond the limit.Over-limit→Capped
- Reloadable Weapons:Fixed a reloading bug where part of the ammunition changed its type to default ammunition.Default→Correct
◆Other changes3
- General
- Fuel has been removed from the list of unlockable recipes in chips.Unlockable→Removed
- Fixed enemy behavior in defense missions where they would stop pursuing the player.
- WeaponsMagnum Production:Weapons produced on the magnum will now be produced unloaded.Loaded→Unloaded
subjects affected (2)
tap to see balance history
Patch history
- Beta 0.9.7Oct 4, 2025 · 10mo
Beta 0.9.7 introduces a significant AI update, 66 new implants, expanded random events, and various quality-of-life improvements to UI and sorting.
+9→ - Patch Notes version 0.6.1Mar 26, 2024 · 28mo
Patch 0.6.1 focuses on bug fixes, UI/UX improvements, and minor balance adjustments following 'The Dragon Reborn' update.
+5→ - Hotfix #007Nov 22, 2023 · 32mo
Hotfix #007 focuses on critical bug fixes for weapon reloading, enemy resistances, and environmental interactions.
+2→ - Hotfix #006Oct 24, 2023 · 33mo
Hotfix #006 focuses on critical level generation fixes in the Martian biome, perk trigger corrections, and general quality-of-life improvements for navigation and elevators.
+3→ - Hotfix #004Oct 8, 2023 · 34mo
Hotfix #004 focuses on balancing faction progression, mission frequency, and critical stability improvements to prevent unfair defeats.
+3−1→
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