A hotfix addressing critical crashes and supply depot logic in specific missions, introducing a compatibility branch for old saves and replays.
▲Buffs1
- Supply DepotSupply Dispatch:Fixed an issue where supply trucks were not dispatching correctly in the 'Wacht Am Rhein' and 'The Siege of Bastogne' missions.
✚Bug fixes2
- General
- Fixed a crash that occurred when a building with pending production was destroyed.
- Fixed a crash triggered by scripts attempting to display the RUSE menu when no HQ was present.
◆Other changes1
- GeneralCurrent version is incompatible with previous saves and replays; a 'compat-4' beta branch has been provided to access old data.
subjects affected (2)
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Patch history
- New Update: Decoy Detection Fix & Customizable UI ScalingJul 7, 2026 · 3w
This update introduces customizable UI scaling and fixes a critical exploit regarding decoy detection.
+2→ - →New Update: Hot Fix + UI ScalingJul 2, 2026 · 1mo
This update focuses on UI scaling improvements and critical crash fixes.
- →New Update: Hot FixJun 15, 2026 · 1mo
A hotfix addressing unit AI behavior, multiplayer chat stability, and ensuring balance changes are applied across all game modes.
- New Update: Desyncs Fixed + Minor Balance TweaksJun 11, 2026 · 1mo
This update resolves multiplayer desyncs and crashes while introducing targeted balance adjustments to unit costs, health, and production times across all factions.
+7−10→ - v190852: Hot fixMay 6, 2026 · 2mo
Hotfix focusing on DLC accessibility, stability for legacy saves, and UI cleanup for Steam overlay.
+1→
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