Update for Resident Evil Requiem focusing on difficulty adjustments and skill buffs for the 'Leon Must Die Forever' minigame.
▲Buffs6
- Leon Must Die Forever
- Forever - Rank 1:Reduced the difficulty of Rank 1, making the early stage of the minigame more accessible.→Reduced
- Forever - Rank 2:Reduced the difficulty of Rank 2 to smooth out the challenge curve.→Reduced
- Explosives SpecialistExplosives Specialist:Greatly increased the chance that hand grenades are not consumed, allowing for more frequent explosive use.→Greatly Increased %
- Throwing+Throwing+:Increased the attack power boost for hand grenades and other throwable weapons.→Increased %
- Strategist
- Strategist:Extended the active duration of the Strategist skill.→Extended s
- Strategist:Increased the percentage of attack power boosts provided by the skill.→Increased %
✚Bug fixes1
- GeneralFixed several minor issues to improve overall game stability.
subjects affected (5)
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Patch history
Recently Updated
6

update2.5.0
Update 2.5.0 focuses on map reworks, painting tool improvements, and bug fixes for the Gyakusan Chicken Race mode.


Patch 1.0.6.0
Technical update preparing for the Expansion Hub launch, featuring task search QoL and various bug fixes.

Version 0.2.1
Version 0.2.1 focuses heavily on multiplayer stability, network optimization, and a wide array of UI and quality-of-life polish.


HOTFIXES - Patch Notes V.790.2
Hotfix V.790.2 focuses on critical bug fixes regarding save/quit stability, combat interactions, and general gameplay glitches.


Update 2.57.0.35
Update 2.57.0.35 replaces the Buk-M3 with the S-300 for the Red team and temporarily removes Sweden and Alaska Town from Ground Battles due to collision bugs.

7/3 Hotfix
A hotfix focusing on quality-of-life improvements for the 'In the Jungle' content pack, bug fixes for fish spawning, and Mac OS input corrections.
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