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7 Days to Die
7 Days to Die
ActionAdventureIndie
The Fun Pimps · The Fun Pimps Entertainment LLC·$44.99
Aug 19, 2026 · 7h ago

V3.2.0 EXP

AI summary41m

EXP update for V3.2.0 introduces new trader interaction via vehicle horn, improved UI for Combine Station, new content additions, several balance/behavior changes, and multiple fixes across systems.

Images © 7 Days to Die via Steam

Buffs3

  • Trader Doors (Horn Interaction)Horn interaction:Trader doors can now be opened with your vehicle's horn; an onscreen indicator notifies when close enough to interact.Enabled
  • Combine StationReworked the combine station UI to better show final results and stats; a plus indicates items were combined and a confirmation button is now required to perform the combination.Reworked UI
  • Vehicle horn opening outer trader doorsVehicle horn:Using the vehicle horn will now open the outer doors at traders.Opens outer trader doors

Other changes9

  • Trader Doors (Horn Interaction)Trader doors:UI informs players when horn-based interaction is possible with trader doors.N/A
  • New Buff IconsChicken stress events:Added new buff icons to indicate chicken stress events.New buff icons
  • Custom POIsServer pushes a minimal metadata package to clients for Custom POIs.Client receives minimal metadata from server
  • OldWoodDoor replacementDoor variant:Replaced interior door variant with oldWoodDoorNoHonk for Trader interiors to align with horn interaction.oldWoodDooroldWoodDoorNoHonk
  • Decorations toggleAllowDecorations:Property AllowDecorations added to separate world decorations in POIs from TraderArea setting.
  • Added / Changed / Fixed sections (summary)Sections present: Added, Changed, Fixed to categorize patch changes.
  • Quality of life / UI improvements
    • Screamer spawn tamed:Screamer spawns in screamer scout groups commented out to prevent chain spawning.
    • Screamer scout groups:Commented out screamer spawns in screamer scout groups to prevent call-ins.
  • Sleepers visibility optimizationSleepers:Optimized sleeper spawn checks for player visibility when players are far away.Optimized for player visibility at distance

subjects affected (10)

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How did this patch land?
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official notes
7 Days to Die · Aug 19, 2026

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Patch history

see all 59

  1. V3.1.0 B13 EXP UpdateJul 25, 2026 · 3w

    A small experimental update focusing on chicken mechanics, trader inventory additions, and Discord account linking fixes.

    +61
  2. V3.0.1 EXP ReleaseJul 9, 2026 · 1mo

    V3.0.1 EXP is a stability and bug-fix update focusing on Sign Tech errors, cosmetic glitches, and server-side item degradation issues.

    +2
  3. V3.0.0 b259 EXPJun 25, 2026 · 1mo

    Experimental update b259 focuses on sandbox setting expansions, mod balancing for weapon grips and blades, and various stability and crafting bug fixes.

    +14
  4. V3.0.0 b257 EXP UpdateJun 22, 2026 · 1mo

    Experimental update b257 focusing on sandbox option refinements, zombie physics/falling damage, and various bug fixes for items and UI.

    +11
  5. V2.6 b14 EXP UpdateMar 21, 2026 · 5mo

    Experimental update focusing on city performance optimization, server configuration defaults, and various bug fixes.

    +2
  6. V2.4 b7 Unity Security UpdateOct 17, 2025 · 10mo

    V2.4 b7 is a security update updating the game to Unity version 2022.3.62f2.

  7. V2.4 StableOct 2, 2025 · 10mo

    V2.4 Stable focuses on critical EOS connectivity updates, stability fixes, and minor bug corrections across PC and PS5.

    +3
  8. V2.4 EXPSep 28, 2025 · 10mo

    Experimental V2.4 update focusing on EOS connectivity requirements, quest fixes, and various stability/technical bug fixes.

    +2

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