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Rivals of Aether II
Rivals of Aether II
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Aether Studios · Aether Studios, offbrand games·-50%$14.99
Apr 8, 2025 · 16mo ago

Hotfix Patch 1.2.0.5

AI summary1w

Hotfix patch 1.2.0.5 adjusts cancel mechanics for several specials, tweaks ledge grab positioning, and prevents a specific early-frame interaction from removing Orcane's puddle empowerment.

Images © Rivals of Aether II via Steam

Buffs5

  • Zetterburn
    • Down Special:Zetterburn can now cancel his Down Special using the Grab/Parry buttons if the Air Grab/Parry setting is configured to Airdodge.Cancel able via Grab/Parry when Air Grab/Parry Setting = Airdodge
    • Neutral Special:Zetterburn can now cancel his Neutral Special rock pickup with the Grab/Parry buttons if the Air Grab/Parry setting is set to Airdodge.Cancel able via Grab/Parry when Air Grab/Parry Setting = Airdodge
  • Zetterburn Up SpecialUp Special:Up Special will now cancel if the Shield button is held at any point during startup, instead of requiring the shield hold only on the teleport frame.Cancels if Shield button is down at any point during startup
  • Orcane
    • Up Special:Orcane can now cancel his Up Special using the Grab/Parry buttons if the Air Grab/Parry setting is set to Airdodge.Cancelable via Grab/Parry when Air Grab/Parry Setting = Airdodge
    • Forward Strong:Canceling Forward Strong into Up/Down Strong in the first two frames no longer dispels Orcane's puddle empowerment.Canceling Forward Strong into Up/Down Strong during the first 2 frames will no longer remove puddle empowerment

Other changes1

  • Zetterburn Up SpecialUp Special:Up Special ledge grab box lower edge is now raised by 15cm, preventing grabbing the ledge when landing on stage from lower positions.Lower edge raised 15cm cm

subjects affected (4)

tap to see balance history

How did this patch land?
🔗
official notes
Rivals of Aether II · Apr 8, 2025

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Patch history

see all 55

  1. Hotfix 1.7.0.3 Patch NotesAug 7, 2026 · 1w

    Hotfix 1.7.0.3 updates several balance reversions and bug fixes across multiple characters and mechanics, restoring some earlier behaviors and fixing input/edgeguard issues.

    +23
  2. Hotfix 1.7.0.2 Patch NotesAug 6, 2026 · 1w

    Hotfix 1.7.0.2 fixes a variety of bug-related issues across multiple subjects, including input behavior, wall jumps, shorthops, visuals, and interactions with Neutral Special and Gouie.

    +42
  3. Hotfix 1.7.0.1 Patch NotesAug 5, 2026 · 1w

    Hotfix 1.7.0.1 addresses several bug fixes and small gameplay quality changes, including tap jump fix, clone/input fixes, tail hurtbox adjust, Pink Gouie shop addition, and sound effect tweak for Big Up Throw.

  4. Workshop Creator Notice: Engine Update and Mod CompatibilityJul 27, 2026 · 3w

    Studio updates Rivals II to Unreal Engine 5.8; all mods must be updated to 5.8 modkit to remain compatible; Workshop Beta will become default 5.8 branch and older mods will be private.

  5. Hotfix 1.6.4.2 / 1.6.5 NotesJun 23, 2026 · 1mo

    Hotfix 1.6.4.2 / 1.6.5: stage fixes for Frozen Harbor and Armada Fleet, visuals and crash fixes, plus quality tweaks and new options in offline modes.

    +5
  6. Workshop Beta Update 1.6.4.28040.294Jun 11, 2026 · 2mo

    Workshop Beta Update 1.6.4.28040.294 introduces server-enabled matchmaking in the Workshop beta, adds documentation updates, Editor improvements, and numerous quality-of-life tweaks and fixes for Photobooth, FMOD, item templates, and Workshop tooling.

    +61
  7. Hotfix 1.6.4.1 NotesJun 3, 2026 · 2mo

    Hotfix 1.6.4.1 focuses on bug fixes for La Reina and Slade in Arcade CPU behavior, announcer timing, title prefixes/suffixes, and chair mechanics for La Reina.

  8. Hotfix 1.6.2.2 NotesMay 6, 2026 · 3mo

    Hotfix 1.6.2.2 addresses hitbox consistency, visual bugs, platform visibility, and a crash related to the Pirate Hook.

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