Hotfix patch focuses on bug fixes across multiple characters and mechanics, improving reliability of special moves, cooldowns, visuals, and game modes.
Images © Rivals of Aether II via Steam
▲Buffs2
- Critical Hit Effect selectionsCritical Hit Effect selections:Critical Hit Effect selections will now work properly in infinite-stock matches and Training mode.→Fixed
- Down Special tetheringDown Special:Tethering to an opponent now imposes a 30-frame cooldown on Down Special, preventing tether loops caused by prior increased knockback.→30 frames frames
▼Nerfs1
- Moves that cannot fastfallOlympia Down Special:Fixed a bug that incorrectly allowed certain moves that cannot normally fastfall to do so when holding down after dropping through a platform (i.e., Olympia Down Special).allowed when holding down after dropping through platform→
✚Bug fixes1
- Empowered Forward Special transitionForward Special:Fixed a bug where empowered Forward Special would revert back to normal Forward Special after the movement window.
◆Other changes2
- Moves that cannot fastfallOlympia Down Special:Clarified that fastfall behavior is restricted as intended; no numeric change documented.
- Gem Dash interaction with Forward SpecialForward Special into Gem Dash:Canceling Forward Special into Gem Dash will now reset Forward Special's cooldown.
subjects affected (5)
tap to see balance history
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Patch history
- Hotfix 1.7.0.3 Patch NotesAug 7, 2026 · 1w
Hotfix 1.7.0.3 updates several balance reversions and bug fixes across multiple characters and mechanics, restoring some earlier behaviors and fixing input/edgeguard issues.
+2−3→ - Hotfix 1.7.0.2 Patch NotesAug 6, 2026 · 1w
Hotfix 1.7.0.2 fixes a variety of bug-related issues across multiple subjects, including input behavior, wall jumps, shorthops, visuals, and interactions with Neutral Special and Gouie.
+4−2→ - →Hotfix 1.7.0.1 Patch NotesAug 5, 2026 · 1w
Hotfix 1.7.0.1 addresses several bug fixes and small gameplay quality changes, including tap jump fix, clone/input fixes, tail hurtbox adjust, Pink Gouie shop addition, and sound effect tweak for Big Up Throw.
- →Workshop Creator Notice: Engine Update and Mod CompatibilityJul 27, 2026 · 3w
Studio updates Rivals II to Unreal Engine 5.8; all mods must be updated to 5.8 modkit to remain compatible; Workshop Beta will become default 5.8 branch and older mods will be private.
- Hotfix 1.6.4.2 / 1.6.5 NotesJun 23, 2026 · 1mo
Hotfix 1.6.4.2 / 1.6.5: stage fixes for Frozen Harbor and Armada Fleet, visuals and crash fixes, plus quality tweaks and new options in offline modes.
+5→ - Workshop Beta Update 1.6.4.28040.294Jun 11, 2026 · 2mo
Workshop Beta Update 1.6.4.28040.294 introduces server-enabled matchmaking in the Workshop beta, adds documentation updates, Editor improvements, and numerous quality-of-life tweaks and fixes for Photobooth, FMOD, item templates, and Workshop tooling.
+6−1→ - →Hotfix 1.6.4.1 NotesJun 3, 2026 · 2mo
Hotfix 1.6.4.1 focuses on bug fixes for La Reina and Slade in Arcade CPU behavior, announcer timing, title prefixes/suffixes, and chair mechanics for La Reina.
- →Hotfix 1.6.2.2 NotesMay 6, 2026 · 3mo
Hotfix 1.6.2.2 addresses hitbox consistency, visual bugs, platform visibility, and a crash related to the Pirate Hook.
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