PatchDiff
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Rust
Rust
ActionAdventureIndie
Facepunch Studios · Facepunch Studios·$39.99
Nov 3, 2016 · 118mo ago

Devblog 134

AI summary1mo

Major overhaul introducing the Component System, Recyclers, and Radiation, while removing the XP system and updating Hapis Island.

Images © Rust via Steam

Buffs4

  • RecyclerAdded the Recycler, allowing players to break down items into raw components.Added
  • General
    • Added Junkpiles as a new source of loot and components.Added
    • Maps no longer have fog of war, providing full visibility of the map layout.EnabledDisabled
    • Optimized terrain shaders, prefab pooling, and water rendering for better performance.Optimized

Nerfs1

  • RadiationRadiation has been reintroduced to the game, creating dangerous zones that require protection.Added

Bug fixes1

  • GeneralFixed several character visual bugs including glossed eyes, lack of blinking, and static head movement.

Other changes10

  • Hapis Island
    • New lighthouses have been added to Hapis Island for better navigation and points of interest.Added
    • A new radiation town has been added to Hapis Island, providing new loot opportunities.Added
    • Hapis Island tunnels have been converted into mineshaft networks, changing the underground navigation.tunnelsmineshaft networks
  • Component SystemIntroduced the Component System, fundamentally changing how items are crafted and gathered.Added
  • XP SystemThe XP system has been completely removed from the game.ActiveRemoved
  • General
    • Added loot scaling to adjust item quality/quantity based on specific factors.Added
    • Spawn group respawn rates now scale with the current player count.StaticScaled
    • Rain has been disabled until particle collisions can be properly re-enabled.EnabledDisabled
    • Added new clothing items: collared shirt, tanktop, and shorts.Added
    • Added silenced gunshots for LR300 and MP5, updated bullet flyby sounds, and enabled sound occlusion by default.Updated

subjects affected (6)

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How did this patch land?
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official notes
Rust · Nov 3, 2016

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Patch history

see all 128

  1. PREMIUM SERVERSMar 13, 2025 · 16mo

    Introduction of Premium Servers, requiring a minimum Steam inventory value of $15 to access as a measure to deter cheat users.

    +1
  2. 11 YEARS STRONGJan 2, 2025 · 18mo

    A celebratory anniversary blog post recapping 2024 achievements and teasing the upcoming 'Primitive' update for February 2025.

    +5
  3. Excavator UpdateAug 1, 2019 · 84mo

    Introduction of the Excavator monument alongside various map adjustments, server optimizations, and numerous bug fixes.

    +51
  4. July UpdateJul 4, 2019 · 85mo

    July Update introduces horse breeds, hitching posts, streamer mode, and extensive client/server performance optimizations.

    +4
  5. Chippy ArcadeJun 21, 2019 · 86mo

    Introduces the Chippy Arcade machine for Chippy players and implements several physics, AI, and network optimizations.

    +6
  6. Giddy Up!Jun 6, 2019 · 86mo

    Introduction of horseback riding, significant engine upgrades to Unity 2019, various performance optimizations, and general balance adjustments to research and loot.

    +52
  7. The Smol UpdateMay 2, 2019 · 87mo

    A smaller update focusing on memory optimizations, map improvements, weapon tuning, and various exploit fixes.

    +10
  8. Happy EasterApr 19, 2019 · 88mo

    Introduction of a limited-time Easter egg hunt event featuring collectible eggs, tiered rewards, and specialized gear.

    +3

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