Devblog 157 focuses on weapon balancing for the Eoka and Muzzle Brake, AI improvements for animals, and various system optimizations and anti-cheat refinements.
Images © Rust via Steam
▲Buffs2
- General
- Added entity pooling to various client-side entities to reduce stuttering.→Added
- Vending Machines can now be named and show tooltips when hovered over on the map.→Named
✚Bug fixes3
- General
- Fixed an issue with cascade shadow blending.
- Fixed full-screen blur in the workshop when using low settings.
- Fixed camera clipping on VM crossbow animations.
◆Other changes6
- Animals
- Wolves and Bears are now more aggressive toward players.
- Animals will now flee when they run out of stamina while attacking.→Flee
- Animals now have a sight cone, allowing players to sneak up behind them.→Added
- General
- Server-side hack prevention is now stricter by default with a lower false positive rate.
- Navmesh now generates 4x faster, improving server performance.1x→4x
- Cheat reporting player selection is now uncluttered and places the last killer at the top.
subjects affected (2)
tap to see balance history
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Patch history
- PREMIUM SERVERSMar 13, 2025 · 16mo
Introduction of Premium Servers, requiring a minimum Steam inventory value of $15 to access as a measure to deter cheat users.
+1→ - 11 YEARS STRONGJan 2, 2025 · 18mo
A celebratory anniversary blog post recapping 2024 achievements and teasing the upcoming 'Primitive' update for February 2025.
+5→ - Excavator UpdateAug 1, 2019 · 84mo
Introduction of the Excavator monument alongside various map adjustments, server optimizations, and numerous bug fixes.
+5−1→ - July UpdateJul 4, 2019 · 85mo
July Update introduces horse breeds, hitching posts, streamer mode, and extensive client/server performance optimizations.
+4→ - Chippy ArcadeJun 21, 2019 · 86mo
Introduces the Chippy Arcade machine for Chippy players and implements several physics, AI, and network optimizations.
+6→ - Giddy Up!Jun 6, 2019 · 86mo
Introduction of horseback riding, significant engine upgrades to Unity 2019, various performance optimizations, and general balance adjustments to research and loot.
+5−2→ - The Smol UpdateMay 2, 2019 · 87mo
A smaller update focusing on memory optimizations, map improvements, weapon tuning, and various exploit fixes.
+10→ - Happy EasterApr 19, 2019 · 88mo
Introduction of a limited-time Easter egg hunt event featuring collectible eggs, tiered rewards, and specialized gear.
+3→
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