UI & UX
GeneralInterface · QoL · UX
2 patcheslast touched 45mo ago▲ +6
Power trajectory
Up = buffed, down = nerfedZoom into one ability:5 abilities tracked
Filter by change type:4 types in this subject
Patch history
- ▲🛠QoLHighlighted Markers
The light pillar for Highlighted Markers is now much taller, improving visibility from a distance.
Taller light pillars.
- ≈🔁ReworkOptions Menu
Reorganized the Options menu and moved Keybindings to their own dedicated submenu for better accessibility.
Reorganized UI and moved keybindings.
- ▲🛠QoLPings and Graphs
Pings and Power/Sink graphs now correctly scale with the UI scaling setting.
Now affected by UI scaling.
- ▲✨NewBuild Modezooping indicator—→Added
Added a HUD indicator in Build Mode showing how many objects are being built during zooping.
zooping count
- ▲🐛Bug fixSignstext cursorjump to end→fixed
Fixed an issue where the cursor would jump to the end when typing in the middle of a sign textbox.
text editing
- ▲🐛Bug fixMilestone Progressionvisibilityhidden→visible
Fixed the Milestone Progression UI not being visible.
UI fix
- ▲🐛Bug fixInventorytext layoutbroken→fixed
Fixed inventory slot abbreviated item text breaking the layout when too long.
abbreviated text