
Update 5 Fixes v0.5.0.6 focuses on stability, bug fixes for building clearance, and dedicated server improvements.
▲Buffs20
- Building & Construction
- Conveyor Lifts:Conveyor Lifts and Floor Holes now properly utilize soft clearance for better placement.→soft
- Floor Holes:Floor Holes now properly utilize soft clearance for better placement.→soft
- Ladders:Ladders now have soft clearance, making them easier to place in tight spaces.→soft
- Conveyor Attachments:Conveyor attachments now utilize soft clearance.→soft
- Hologram:Hologram snapping now correctly updates settings between Client and Host/Server instead of always using automatic clearance.automatic→synced
- Vehicles & Logistics
- Vehicles:Fixed vehicle physics when driving on foundations to behave as intended.
- Trains:Fixed a collision bug where trains waiting at signals could collide with trains on parallel tracks.
- Freight Carts:Improved the interaction feel for Freight Carts and automatic doors.
- Map:Vehicle icons on the map now correctly rotate to show direction.static→rotating
- Dedicated Server
- Added IPv6 support for dedicated servers.IPv4→IPv6
- Rebar Gun:Potentially fixed a crash occurring when using the Rebar Gun on dedicated servers.
- Nobelisk/Snowballs:Fixed Nobelisks and Snowballs not working correctly on dedicated servers.broken→fixed
- UI:The UI now properly displays when new connections are established.
- UI & UX
- Build Mode:Added a HUD indicator in Build Mode showing how many objects are being built during zooping.→Added
- Signs:Fixed an issue where the cursor would jump to the end when typing in the middle of a sign textbox.jump to end→fixed
- Milestone Progression:Fixed the Milestone Progression UI not being visible.hidden→visible
- Inventory:Fixed inventory slot abbreviated item text breaking the layout when too long.broken→fixed
- General
- Miner Mk.1:Fixed the Miner Mk.1 standby switch not working.broken→fixed
- World:Re-added 2 missing Crash Sites to the world map.missing→Added
- Audio:Fixed missing sound effects for Crafting and Work Benches.missing→fixed
✚Bug fixes1
- Building & ConstructionPipes:Addressed several issues related to pipe snapping.
subjects affected (5)
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Patch history
- 1.2 Update Fixes v1.2.3.1Jun 24, 2026 · 3w
A maintenance update focusing on console stability, UI fixes, and Steam Deck input improvements.
+2→ - →1.2 Update Fixes v1.2.3.0Jun 11, 2026 · 1mo
A stability and bug-fix update focusing on memory leaks, console-specific UI issues, and crash fixes across all platforms.
- 1.2 Experimental Hotfix v1.2.2.2May 19, 2026 · 2mo
A small experimental hotfix focusing on input blocking issues, a new accessibility option for build snapping, and localization updates.
+1→ - →1.2 Experimental Hotfix v1.2.2.1May 7, 2026 · 2mo
Experimental Hotfix v1.2.2.1 focuses on stability, addressing several crashes and critical UI/gameplay bugs introduced in the previous patch.
- 1.2 Experimental Update - V1.2.2.0Apr 28, 2026 · 2mo
Experimental Update V1.2.2.0 focuses on stability, fixing numerous crashes, improving dedicated server reliability, and refining UI/Controller interactions.
+10→ - 1.2 Experimental Update - v1.2.1.0Mar 24, 2026 · 3mo
Experimental update v1.2.1.0 focusing on stability, UI fixes, and general bug corrections following the 1.2 update.
+6→ - →Experimental Hotfix v1.1.3.1Feb 19, 2026 · 4mo
Experimental Hotfix v1.1.3.1 focuses on improving crash report parsing and log spam reduction.
- EXPERIMENTAL Update v1.1.3.0 - Engine Upgrade + Console additionsFeb 10, 2026 · 5mo
Experimental Update v1.1.3.0 upgrades the game engine to Unreal Engine 5.6.1 and ports numerous console-specific quality-of-life improvements and bug fixes to PC.
+2→
Recently Updated
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A comprehensive update focusing on combat balance for various Martial Arts, the introduction of the Training Terrace Preliminary mode, and extensive bug fixes across systems and maps.
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