PatchDiff
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Satisfactory
Satisfactory
AdventureIndieSimulation
Coffee Stain Studios · Coffee Stain Publishing·-30%$27.99
Aug 30, 2022 · 47mo ago

Update 6 Fixes v0.6.0.10

AI summary1mo

Update 6 Fixes v0.6.0.10 focuses on creature behavior overhauls, AWESOME Shop additions, and extensive UI and world polish.

Buffs10

  • AWESOME ShopAdded 'No Indicator' Pipelines to the AWESOME Shop for cleaner factory aesthetics.Added
  • CreaturesLizard Doggo:Fixed an issue where Lizard Doggos would occasionally not provide loot upon defeat.
  • ResearchOrganic Data Capsule:Removed Biomass from Organic Data Capsule research requirements; Alien Organism research now reveals all options after the first research.RequiredRemoved
  • UI & UX
    • The light pillar for Highlighted Markers is now much taller, improving visibility from a distance.
    • Pings and Power/Sink graphs now correctly scale with the UI scaling setting.
  • World & EnvironmentFixed a missing coal node in the Red Jungle region.MissingAdded
  • General Fixes
    • Electric Locomotive:Added lights to the Electric Locomotive for better visibility.Added
    • Buildings:Buildings that were previously unpaintable can now be painted.UnpaintablePaintable
    • Programmable Splitters:Fixed an issue where Programmable Splitters would not save rules when configured by clients in multiplayer.BrokenFixed
    • Miners:Fixed Miners not displaying the 'No Power' warning when disconnected from the grid.HiddenVisible

Nerfs1

  • CreaturesSpace Giraffe:Space Giraffes no longer drop loot items.ItemsRemoved

Bug fixes3

  • AWESOME Shop
    • Fixed the incorrect category assignment for the Cooling System in the shop.
    • Fixed the incorrect icon displayed for Circuit Boards in the AWESOME Shop.
  • World & EnvironmentFixed two holes in the map geometry located in the Swamp and Northern Forest.

Other changes5

  • Creatures
    • Hog:Hog behaviors have been updated for better consistency.
    • Passive Creatures:Passive creature behaviors updated to feel more natural.
    • Flying Crabs:Flying Crabs now feel more lively and active.
  • UI & UXReorganized the Options menu and moved Keybindings to their own dedicated submenu for better accessibility.
  • World & EnvironmentUpdated landscape and level LODs for Dune Desert and Swamp to improve visual transitions.

subjects affected (6)

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How did this patch land?
🔗
official notes
Satisfactory · Aug 30, 2022

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Patch history

see all 179

  1. 1.2 Update Fixes v1.2.3.1Jun 24, 2026 · 3w

    A maintenance update focusing on console stability, UI fixes, and Steam Deck input improvements.

    +2
  2. 1.2 Update Fixes v1.2.3.0Jun 11, 2026 · 1mo

    A stability and bug-fix update focusing on memory leaks, console-specific UI issues, and crash fixes across all platforms.

  3. 1.2 Experimental Hotfix v1.2.2.2May 19, 2026 · 2mo

    A small experimental hotfix focusing on input blocking issues, a new accessibility option for build snapping, and localization updates.

    +1
  4. 1.2 Experimental Hotfix v1.2.2.1May 7, 2026 · 2mo

    Experimental Hotfix v1.2.2.1 focuses on stability, addressing several crashes and critical UI/gameplay bugs introduced in the previous patch.

  5. 1.2 Experimental Update - V1.2.2.0Apr 28, 2026 · 2mo

    Experimental Update V1.2.2.0 focuses on stability, fixing numerous crashes, improving dedicated server reliability, and refining UI/Controller interactions.

    +10
  6. 1.2 Experimental Update - v1.2.1.0Mar 24, 2026 · 3mo

    Experimental update v1.2.1.0 focusing on stability, UI fixes, and general bug corrections following the 1.2 update.

    +6
  7. Experimental Hotfix v1.1.3.1Feb 19, 2026 · 4mo

    Experimental Hotfix v1.1.3.1 focuses on improving crash report parsing and log spam reduction.

  8. EXPERIMENTAL Update v1.1.3.0 - Engine Upgrade + Console additionsFeb 10, 2026 · 5mo

    Experimental Update v1.1.3.0 upgrades the game engine to Unreal Engine 5.6.1 and ports numerous console-specific quality-of-life improvements and bug fixes to PC.

    +2

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