Update 6 Fixes v0.6.0.10 focuses on creature behavior overhauls, AWESOME Shop additions, and extensive UI and world polish.
▲Buffs10
- AWESOME ShopAdded 'No Indicator' Pipelines to the AWESOME Shop for cleaner factory aesthetics.→Added
- CreaturesLizard Doggo:Fixed an issue where Lizard Doggos would occasionally not provide loot upon defeat.
- ResearchOrganic Data Capsule:Removed Biomass from Organic Data Capsule research requirements; Alien Organism research now reveals all options after the first research.Required→Removed
- UI & UX
- The light pillar for Highlighted Markers is now much taller, improving visibility from a distance.
- Pings and Power/Sink graphs now correctly scale with the UI scaling setting.
- World & EnvironmentFixed a missing coal node in the Red Jungle region.Missing→Added
- General Fixes
- Electric Locomotive:Added lights to the Electric Locomotive for better visibility.→Added
- Buildings:Buildings that were previously unpaintable can now be painted.Unpaintable→Paintable
- Programmable Splitters:Fixed an issue where Programmable Splitters would not save rules when configured by clients in multiplayer.Broken→Fixed
- Miners:Fixed Miners not displaying the 'No Power' warning when disconnected from the grid.Hidden→Visible
▼Nerfs1
- CreaturesSpace Giraffe:Space Giraffes no longer drop loot items.Items→Removed
✚Bug fixes3
- AWESOME Shop
- Fixed the incorrect category assignment for the Cooling System in the shop.
- Fixed the incorrect icon displayed for Circuit Boards in the AWESOME Shop.
- World & EnvironmentFixed two holes in the map geometry located in the Swamp and Northern Forest.
◆Other changes5
- Creatures
- Hog:Hog behaviors have been updated for better consistency.
- Passive Creatures:Passive creature behaviors updated to feel more natural.
- Flying Crabs:Flying Crabs now feel more lively and active.
- UI & UXReorganized the Options menu and moved Keybindings to their own dedicated submenu for better accessibility.
- World & EnvironmentUpdated landscape and level LODs for Dune Desert and Swamp to improve visual transitions.
subjects affected (6)
tap to see balance history
Patch history
- 1.2 Experimental Hotfix v1.2.2.2May 19, 2026 · 2w+1→
- →1.2 Experimental Hotfix v1.2.2.1May 7, 2026 · 3w
- 1.2 Experimental Update - V1.2.2.0Apr 28, 2026 · 1mo+10→
- 1.2 Experimental Update - v1.2.1.0Mar 24, 2026 · 2mo+6→
- →Experimental Hotfix v1.1.3.1Feb 19, 2026 · 3mo
- EXPERIMENTAL Update v1.1.3.0 - Engine Upgrade + Console additionsFeb 10, 2026 · 3mo+2→
- →1.1 Fixes v1.1.2.2Dec 19, 2025 · 5mo
- FICS*MAS Available now!Dec 1, 2025 · 6mo+3→
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