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Soulbound: Online
Soulbound: Online
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SpiderWare · SpiderWare·-15%$12.74
Jul 28, 2026 · 3h ago

Patch Notes: Hotfix 4

AI summary59m

Hotfix 4 focuses on extensive combat balancing for weapons, difficulty scaling for party sizes, and numerous bug fixes for quests, items, and UI.

Buffs19

  • Bomb
    • Increased base damage for Bombs to improve overall impact.Increased
    • Relics:All negative trade-off stats have been removed from bomb relics, making them strictly beneficial.PresentRemoved
    • Precision Charge:Precision Charge now grants a significant boost to critical strike damage.+50% %
    • Heavy Payload:Heavy Payload's damage increase has been quadrupled.10%40% %
    • Cluster Bombs:Slightly increased the explosion radius of cluster bombs for better area coverage.Increased
  • Machine GunFixed an interaction where picking up Recoil Brace would stop the minigun from spinning.StopContinue
  • DroneImpact:Added an explosion on drone impact, significantly increasing base impact damage.530
  • Greatsword
    • Reduced cooldown, allowing for more frequent attacks.20001600
    • Overall damage increased by 20%.+20% %
  • Chakram
    • Reduced cooldown, allowing for more frequent use of abilities.10s7s s
    • Long Arc:Long Arc now provides a significant boost to critical strike damage.+50% %
    • Increased base impact damage.1525
  • Sword
    • Fixed a bug where max cast range did not increase with range bonuses.BuggedFixed
    • Duelist's Reach:Duelist's Reach now explicitly grants +25% Range and +10% Cone Breadth.+25% / +10% %
    • Sweeping Form:Sweeping Form now explicitly grants +20% Cone Breadth and +20% Range.+20% / +20% %
  • General
    • Yoku Catfish:Yoku catfish are now easier to farm, reducing the grind for scales.Easier
    • Pioneer Guild:Fishing tasks now require fewer catches, reducing stamina consumption.Fewer
    • Dungeons:Fixed an issue where dodge was not working correctly in dungeons.BrokenFixed
    • Frozen Bastion:Frozen Bastion now correctly shields nearby allies.BrokenFixed

Nerfs15

  • Fortify
    • Base value of Fortify significantly reduced, lowering overall defensive power.104
    • The duration of Fortify has been shortened, reducing the window of protection.5s3s s
  • Machine Gun
    • Reduced the explosion area of effect, requiring more precise positioning.1510
    • Sustain is heavily reduced as the heal chance has been slashed.10%2% %
    • Fixed a bug where the machine gun mistakenly dealt double damage to initial targets.DoubleNormal
  • Blackhole
    • Reduced the base tick damage of the blackhole.53
    • Caster spawn:Caster spawn radius reduced to match the thrown version for consistency.8064
  • Gleam Twins
    • Overclock I:Reduced the fire rate bonus from the Overclock I relic.40%20% %
    • Overclock II:Reduced the cooldown reduction from the Overclock II relic.30%20% %
    • Damage multiplier has been cut in half.-50% %
  • Staff
    • Impact Alpha:Reduced the damage of Impact Alpha.10080
    • Increased base cooldown, slowing down attack speed.1.5s1.8s s
    • Cascading Power:Cascading Power now triggers on kills instead of hits, making it less reliable.Proc on hitProc on enemy kill
    • Void Rift:Void Rift now reduces Ability Power by only 10% instead of 20%.20%10% %
  • GeneralRings:Ring secondary stats have been reduced back to their intended values.HighIntended

Other changes4

  • StaffRelics:Staff relics now use Explosive Damage instead of converting Ethereal Damage.EtherealExplosive
  • ChakramPhantom Resonance:Phantom Resonance now grants Void Damage instead of Ethereal Damage.EtherealVoid
  • General
    • Solo runs are now slightly tougher and 3-player runs are slightly easier for better scaling.Adjusted
    • Necklaces:Necklace tooltips now correctly display secondary stats and legendary effects.IncorrectCorrect

subjects affected (11)

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official notes
Soulbound: Online · Jul 28, 2026
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