This update focuses on performance improvements via entity initialization parallelization, a balance tweak to Gatling turrets, and various bug fixes.
▲Buffs1
- GeneralGrid loading is now processed asynchronously, reducing freezing during copy-paste or spawning and significantly lowering loading times.synchronous→asynchronous
▼Nerfs1
- Automated Gatling TurretFiring:Added a short reload time after 140 rounds, preventing the turret from firing continuously.continuous→140 rounds rounds
✚Bug fixes3
- General
- Doors:Fixed an issue where sliding doors and normal doors could not be grouped together.
- Rifle:Fixed first-person perspective clipping when using the rifle.
- Jetpack:Fixed jetpacks deactivating when reloading a world while inside a cockpit.
◆Other changes1
- GeneralG-Screen:Removed duplicate entries from the G-Screen for better clarity.duplicates→cleaned
subjects affected (2)
tap to see balance history
Patch history
- Changelog – Hotfix - 1.197.180Mar 12, 2021 · 63mo+3→
- Space Engineers: Economy Update, Economy Deluxe Pack & Free Additions to Previous DLCsAug 22, 2019 · 82mo+2→
- Update 1.191 - Build Planner, Small Grid Cryo Pod and Style PackJun 6, 2019 · 85mo+2→
- Update 1.190 - Customizable LCD Screens, Replay Tool, and Decorative PackApr 8, 2019 · 87mo+4→
- →Update 1.189 - Major Overhaul of Survival, Ladders, Leaving Early AccessFeb 28, 2019 · 88mo
- →Update 1.188.1 – Minor ImprovementsNov 19, 2018 · 91mo
- →Update 1.186.5 - Beta ImprovementsMar 8, 2018 · 100mo
- →Update 1.186.4 - Beta ImprovementsMar 1, 2018 · 100mo
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