Hotfix 1.3.1 focuses on resource accessibility across difficulties, balancing over-powered units like Zorpjets, and fixing critical ability bugs.
▲Buffs2
▼Nerfs4
- NullNull can now be staggered, removing previous immunity and allowing players to disrupt its attacks.Immune→Enabled
- ZorpjetsGeneral tuning to prevent Zorpjets from melting Harvester Nodes too quickly on Hard mode.→Reduced
- Turbo Boost
- Turbo Boost:Fixed a bug where Turbo Boost would hit twice; it now correctly hits once.2→1
- Turbo Boost:Direct hit damage multiplier drastically reduced from 20x to 1.5x to bring damage in line.20x→1.5x x
✚Bug fixes2
- General
- Damage floaters for killing blows now correctly appear.
- Fixed an issue where players were unintentionally selecting initial level up items.
◆Other changes5
- NullStarfall:Starfall no longer speeds up in higher difficulties, maintaining a consistent timing for the player.Variable→Constant
- EyeclopsBeam:Beam attack can no longer target Harvester Nodes, preventing frustrating accidental node destruction.All→No Harvester Nodes
- General
- Claimable challenges now appear at the top of the list for better visibility.
- Boss planets are now visible on the galaxy map.
- Added automatic performance reporting and additional logging to track down hardware-specific issues.→Added
subjects affected (6)
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Patch history
- Hotfix 1.5Jul 3, 2026 · 16h−1→
- Hotfix 1.1.2Jun 20, 2026 · 1w+1→
- →Hotfix 1.1.1Jun 19, 2026 · 2w
- Hotfix 1.02 & 1.03Jun 18, 2026 · 2w+2−2→
- →Hotfix 0.22.4: Interim FixesMay 20, 2026 · 1mo
- Hotfix 0.22.3: Quest for GloryMay 5, 2026 · 1mo+3→
- Quest for Glory: Hotfix 0.22.1Apr 30, 2026 · 2mo+1−1→
- Achievements Achieved: Hotfix 0.21.1Apr 11, 2026 · 2mo+2→
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