Hotfixes 1.02 & 1.03 focus on critical bug fixes, UI polish, and balance adjustments to the Bioflux and Frank's laser.
▲Buffs2
- General
- Fixed a bug where enemies would occasionally stand still and do nothing.
- Zorpjets are now more effective at hitting Harvester nodes.
▼Nerfs2
✚Bug fixes4
- General
- Hunters are no longer incorrectly listed in the codex at the start of a save file.
- Fixed a camera blip that occurred when exiting the loading screen.
- Meat Dispenser:Fixed Meat Dispenser to show the Action text instead of the name.Name→Action text
- Carl Quest:Fixed an issue where Carl Quest progress could not advance on older save files.
◆Other changes6
- FrankLaser:Increased the visual radius of the laser to better match the actual damage area.→Increased
- BrisketonThe weapon previously known as Barbecuria has been renamed to Brisketon.Barbecuria→Brisketon
- General
- Fixed button sizing on the main menu for better visual consistency.
- Hardened save file load and save paths to prevent data loss or corruption.
- Weapon Terminals:Weapon Terminals now properly display red locks if requirements are not met.→Red Locks
- Added new rangus files to the game.→Added
subjects affected (4)
tap to see balance history
Patch history
- →Hotfix 0.22.4: Interim FixesMay 20, 2026 · 4w
- Hotfix 0.22.3: Quest for GloryMay 5, 2026 · 1mo+3→
- Quest for Glory: Hotfix 0.22.1Apr 30, 2026 · 1mo+1−1→
- Achievements Achieved: Hotfix 0.21.1Apr 11, 2026 · 2mo+2→
- Hotfix 0.20.2: Carl's Spring BreakMar 20, 2026 · 3mo+7−3→
- Hotfix 0.20.1: Carl's Spring BreakMar 19, 2026 · 3mo+4→
- Hotfix 0.18.1: Elite EnemiesFeb 20, 2026 · 3mo+1→
- Hotfix 0.16.1Jan 23, 2026 · 4mo+4→
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