Hotfixes 1.02 & 1.03 focus on critical bug fixes, UI polish, and balance adjustments to the Bioflux and Frank's laser.
- GeneralEnemy AI
Fixed a bug where enemies would occasionally stand still and do nothing.
- GeneralCodex
Hunters are no longer incorrectly listed in the codex at the start of a save file.
- GeneralCamera
Fixed a camera blip that occurred when exiting the loading screen.
- GeneralMeat DispenserUI textName→Action text
Fixed Meat Dispenser to show the Action text instead of the name.
- GeneralCarl QuestProgress
Fixed an issue where Carl Quest progress could not advance on older save files.
- GeneralZorpjets
Zorpjets are now more effective at hitting Harvester nodes.
- GeneralMain Menu
Fixed button sizing on the main menu for better visual consistency.
- GeneralSave System
Hardened save file load and save paths to prevent data loss or corruption.
- GeneralWeapon TerminalsLock Indicators—→Red Locks
Weapon Terminals now properly display red locks if requirements are not met.
- GeneralRangus files—→Added
Added new rangus files to the game.
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