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Crossbowman

ChampionRanged · Marksman · AD-based · Poke · Marks · AD
3 patcheslast touched 3w ago▲ +8

Power trajectory

Up = buffed, down = nerfed
0+8Jun 17, 2026Jul 22, 2026Jun 17, 2026 — 0.5.0_beta2 Patch Notes +3 / -0 (cum +3)Jul 8, 2026 — 0.5.0 Patch Notes +3 / -0 (cum +6)Jul 22, 2026 — 0.5.2 Patch Notes +2 / -0 (cum +8)
Zoom into one ability:3 abilities tracked
Filter by change type:2 types in this subject

Patch history

  1. Jul 22, 2026·0.5.2 Patch Notes+2
    • 🐛Bug fixUltimatestability

      Fixed a crash that occurred when the distance between Crossbowman and a marked target became too great.

      bugfix

    • 🐛Bug fixSkill 1targetingMissed targetsCorrect hit

      Fixed an issue where Skill 1 could miss rapidly moving marked targets; it can now be blocked by enemies along its path.

      bugfix

    • 🐛Bug fixSkill 2targetingMissed targetsCorrect hit

      Fixed an issue where Skill 2 could miss rapidly moving marked targets; it continues to pierce enemies to hit the target.

      bugfix

  2. Jul 8, 2026·0.5.0 Patch Notes+3
    • NewSkill 1damagephysical damage to first enemy

      Skill 1 fires an arrow dealing physical damage to the first enemy champion hit.

    • NewSkill 2rangestraight line

      Skill 2 fires a piercing arrow forward in a straight line, dealing damage and pushing self backward.

    • NewUltimatecooldownReduction80%

      Ultimate marks a target; all skills hit the marked target regardless of distance and reduce their cooldowns by 80% while in the path; other champions can intercept.

  3. Jun 17, 2026·0.5.0_beta2 Patch Notes+3
    • NewSkill 1effectAdded

      Fires a powerful straight-line arrow dealing physical damage to the first enemy hit.

      New ability

    • NewSkill 2effectAdded

      Fires a piercing arrow that deals damage and knocks the user backward.

      New ability

    • NewUltimatemark duration5s s

      Marks a target for 5s, allowing all skills to hit them regardless of distance and reducing cooldowns by 80%.

      New ability

Crossbowman balance history — Teamfight Manager 2