Crossbowman
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixUltimatestability
Fixed a crash that occurred when the distance between Crossbowman and a marked target became too great.
bugfix
- ▲🐛Bug fixSkill 1targetingMissed targets→Correct hit
Fixed an issue where Skill 1 could miss rapidly moving marked targets; it can now be blocked by enemies along its path.
bugfix
- ▲🐛Bug fixSkill 2targetingMissed targets→Correct hit
Fixed an issue where Skill 2 could miss rapidly moving marked targets; it continues to pierce enemies to hit the target.
bugfix
- ▲✨NewSkill 1damage—→physical damage to first enemy
Skill 1 fires an arrow dealing physical damage to the first enemy champion hit.
- ▲✨NewSkill 2range—→straight line
Skill 2 fires a piercing arrow forward in a straight line, dealing damage and pushing self backward.
- ▲✨NewUltimatecooldownReduction—→80%
Ultimate marks a target; all skills hit the marked target regardless of distance and reduce their cooldowns by 80% while in the path; other champions can intercept.
- ▲✨NewSkill 1effect—→Added
Fires a powerful straight-line arrow dealing physical damage to the first enemy hit.
New ability
- ▲✨NewSkill 2effect—→Added
Fires a piercing arrow that deals damage and knocks the user backward.
New ability
- ▲✨NewUltimatemark duration—→5s s
Marks a target for 5s, allowing all skills to hit them regardless of distance and reducing cooldowns by 80%.
New ability