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GeneralPerformance · System · UI · Loot · Engine · Bugfixes · Stability · Survival · Balance
7 patcheslast touched 1mo ago▲ +10

Power trajectory

Up = buffed, down = nerfed
0+10May 21, 2026Jul 10, 2026May 21, 2026 — UNSTABLE: TerraTech Legion 1.0.5 Update 2 +0 / -0 (cum 0)Jun 3, 2026 — UNSTABLE: TerraTech Legion 1.0.6 Update 1 +3 / -0 (cum +3)Jun 4, 2026 — UNSTABLE: TerraTech Legion 1.0.6 Update 2 +2 / -0 (cum +5)Jun 8, 2026 — UNSTABLE: TerraTech Legion 1.0.6 Update 3 +0 / -0 (cum +5)Jun 30, 2026 — UNSTABLE: TerraTech Legion 1.0.7 Update 1 +0 / -0 (cum +5)Jul 9, 2026 — UNSTABLE: TerraTech Legion 1.0.7 Update 2 +5 / -0 (cum +10)Jul 10, 2026 — UNSTABLE: TerraTech Legion 1.0.7 Update 3 +0 / -0 (cum +10)
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Patch history

    • 🐛Bug fixFSR3 Vulkan

      Resolved a crash occurring when using Vulkan drivers with FSR3 enabled.

      Fixed a crash when FSR3 is selected when using Vulkan drivers.

    • NewExploration BuffUtilityAdded

      Added an Exploration buff that zooms out the minimap, reveals enemy bases/corrupted blocks, and increases speed/acceleration.

      New temporary buff that reveals bases/corrupted blocks and boosts speed.

    • 🎯Behaviori-frame SystemLeniencyStrictLenient

      Improved the i-frame system to reduce 'unfair' deaths when taking rapid multiple hits.

      Balanced to be more lenient when taking multiple hits.

    • 🔁ReworkBlock BiasingLogicCrate-basedAttached-based

      Reworked the block biasing system to track attached blocks instead of crate picks.

      Biasing is now driven by blocks attached to Tech rather than blocks picked from crates.

    • 📊NumericLoot TableRare/Legendary ChanceStandardIncreased

      Greatly increased the probability of finding rare and legendary blocks the deeper you go into a run.

      Chances increase as the player progresses further into a run.

    • NewUIEmergency Health BarAdded

      Added an emergency health bar above the Tech for better damage visibility.

      Health bar above Tech that appears only when taking damage.

    • 🎯BehaviorUILow Health EffectsConstantBrief

      Removed constant red screen effects at low health, replacing them with brief triggers upon taking damage.

      Red screen effects now only trigger briefly upon taking damage.

    • NewUIChallenge ProgressAdded

      Players can now track planet challenge progress visually from the pause menu.

      Visual progress for planet challenges added to the pause menu.

    • 🐛Bug fixMap BoundsFall-offFixed

      Fixed an issue where players could fall off the edge of the map by adding physical barriers.

      Added rocks to prevent players from falling off the map.

    • OtherEngine VersionUnreal 5.7

      Updated the game engine to Unreal 5.7 for improved stability and performance.

      Engine update

    • 🐛Bug fixscrap bar

      Fixed an issue where the scrap bar at the bottom of the screen would occasionally get stuck.

      bugfix

    • 🐛Bug fixbuild mode

      Fixed an occasional crash when entering build mode while being attacked by a boss.

      bugfix

    • 🐛Bug fixbuff stacking

      Fixed a bug that allowed stats to be duplicated by repeatedly attaching and removing blocks with buffs.

      bugfix

    • 🐛Bug fixstability

      Implemented speculative fixes to prevent crashes during long Survival mode runs.

      bugfix

    • 🐛Bug fixvisibility

      Applied a potential fix for a critical bug where enemies and scenery would completely disappear.

      bugfix

    • 📊Numericmemory usage2GB higher2GB lower GB

      Reduced memory usage by 2GB on the swamp planet to prevent loading crashes.

      quality

    • 🎯Behaviorperformance

      Improved game performance when large amounts of scrap are present on the floor.

      quality

    • 🐛Bug fixaccelerationnegativepositive

      Fixed a bug where Tech acceleration could go negative, which incorrectly swapped forward and backward movement.

      bugfix

    • 🐛Bug fixUI numbersoverflowingfixed

      Fixed number overflowing in contract tracking and Survive Mode scoring.

      bugfix

    • 🔁Reworkwave designnewold

      Reverted Survival wave designs to older versions due to issues with XP drop scaling.

      revert

    • 🎯Behaviorcrate poolMixedSeparated

      Initial Tech wheels no longer appear in crates for other Corporations.

      balance

    • 🎯Behaviorreroll logicUpdated

      Rerolls now consider the rerolled Block's rarity when determining the rarity of the result.

      balance

    • 🛠QoLminimapAdded

      Added a facing arrow to the minimap and improved edge-of-screen arrow positioning.

      qol

    • 🐛Bug fixPiston Ram / Roadblock Ramdamage0Active

      Fixed a bug where Piston and Roadblock Rams dealt no damage despite their descriptions.

      fix

    • 🐛Bug fixPloughupgradeBlockedAvailable

      Fixed an issue preventing the Plough from being upgraded.

      fix

    • 🐛Bug fixThunderpop Cannonblocking angleInconsistentFixed

      Corrected inconsistent blocked angles on the Thunderpop Cannon.

      fix

    • 🐛Bug fixSurvival Modestability

      Fixed a rare crash that could occur during Survival Mode.

      Crash fix

    • 🐛Bug fixGraphics Settingslayout

      Fixed layout issues in the Graphics Settings menu.

      UI fix