Update 1.0.7 focuses on Survival mode scaling, environmental damage rebalancing, and engine updates, while introducing a beta branch for community testing.
▲Buffs2
- Survival ModeAdditional phases and planet spawns have been reintroduced, including challenging waves around the 60-minute mark to increase engagement.→Added
- Seismic Mine LauncherFixed an issue where the Seismic Mine Launcher could accidentally damage the player's own tech.
▼Nerfs1
- Survival ModeEnemy Drones:Bash, Crate Carrier, and Shooting drones now have lower health scaling to ensure they remain fragile but dangerous rather than becoming overly tanky.→Lower
◆Other changes2
- Environmental HazardsLava and Acid:Lava and Acid damage now scales based on max health and ignores armor, making it less punishing early game and more dangerous late game.flat→maxHealth% %
- GeneralUpdated the game engine to Unreal 5.7 for improved stability and performance.→Unreal 5.7
subjects affected (4)
tap to see balance history
Patch history
- UNSTABLE: TerraTech Legion 1.0.6 Update 3Jun 8, 2026 · 3w−1→
- UNSTABLE: TerraTech Legion 1.0.6 Update 2Jun 4, 2026 · 3w+3−2→
- UNSTABLE: TerraTech Legion 1.0.6 Update 1Jun 3, 2026 · 4w+19→
- UNSTABLE: TerraTech Legion 1.0.5 Update 2May 21, 2026 · 1mo+5−3→
- UNSTABLE: TerraTech Legion 1.0.5 UpdateMay 18, 2026 · 1mo+15−1→
- TerraTech Legion 1.0.2.3 HotfixMay 1, 2026 · 2mo+1→
- Terra Tech Legion Demo 0.1.1 UpdateJun 11, 2025 · 12mo+6→
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