Update 1.0.7 (Unstable) introduces shared XP across characters, a new skill for Mikela, loot pool improvements, and various quality-of-life and bug fixes.
▲Buffs15
- CharactersXP is now shared between characters, allowing for more flexible build investment.Individual→Shared
- Mikela
- New Skill:Added a new tier 2 skill that allows re-roll pickups to provide healing, increasing long-term survivability.→Added
- Repair Drop Chance:Repair Drop Chance skill now provides a consistent 40% increase per level.→40% %
- JPWheel/Booster Penalty Reduction:JP's skill to reduce penalties from wheels and boosters now correctly applies to negative flat numbers.Broken→Fixed
- SamPhasing:Sam is now correctly protected from Bombsaw Charger damage while phasing.Vulnerable→Immune
- Precision Weapon MountsPrecision Weapon Mounts now prioritize attacking enemies with the Vulnerable status.→Vulnerable Targets
- Survive ModeTriarch Warden:Triarch Warden now appears later in the run, allowing players to be better equipped.Early→Later
- Planet Challenges
- Reduced the overall difficulty of several planet challenges.→Reduced
- Planet challenges no longer require specific characters to complete.Specific→Removed
- Magma Hellscape:Increased the spawn rate of corrupted blocks on Magma Hellscape difficulty 2 and 3.→Increased
- General
- Exploration Buff:Added an Exploration buff that zooms out the minimap, reveals enemy bases/corrupted blocks, and increases speed/acceleration.→Added
- i-frame System:Improved the i-frame system to reduce 'unfair' deaths when taking rapid multiple hits.Strict→Lenient
- Loot Table:Greatly increased the probability of finding rare and legendary blocks the deeper you go into a run.Standard→Increased
- UI:Added an emergency health bar above the Tech for better damage visibility.→Added
- UI:Players can now track planet challenge progress visually from the pause menu.→Added
▼Nerfs3
- CharactersSkill Tree:Refunding skill tree nodes now causes the loss of skill tier stars to prevent XP exploitation.→Lose Stars
- GatchatronGatchatron is now a unique item, preventing players from stacking multiple for excessive re-rolls.Stackable→Unique
- Massdrive CoreRemoved the 'Massive' tag from Massdrive Core to balance stacking effectiveness.Present→Removed
✚Bug fixes2
◆Other changes5
- Survive Mode
- Rolled back recent Survive mode improvements to spend more time balancing them.Updated→Rolled Back
- The Dark Eye:The Dark Eye has been temporarily removed from Survive mode until bugs are fixed.Active→Removed
- Planet ChallengesSimplified planet challenge goals by removing complex stat requirements.Stat-based→Straightforward
- General
- Block Biasing:Reworked the block biasing system to track attached blocks instead of crate picks.Crate-based→Attached-based
- UI:Removed constant red screen effects at low health, replacing them with brief triggers upon taking damage.Constant→Brief
subjects affected (10)
tap to see balance history
Patch history
- →UNSTABLE: TerraTech Legion 1.0.7 Update 3Jul 10, 2026 · 1d
- UNSTABLE: TerraTech Legion 1.0.7 Update 1Jun 30, 2026 · 1w+2−1→
- UNSTABLE: TerraTech Legion 1.0.6 Update 3Jun 8, 2026 · 1mo−1→
- UNSTABLE: TerraTech Legion 1.0.6 Update 2Jun 4, 2026 · 1mo+3−2→
- UNSTABLE: TerraTech Legion 1.0.6 Update 1Jun 3, 2026 · 1mo+19→
- UNSTABLE: TerraTech Legion 1.0.5 Update 2May 21, 2026 · 1mo+5−3→
- UNSTABLE: TerraTech Legion 1.0.5 UpdateMay 18, 2026 · 1mo+15−1→
- TerraTech Legion 1.0.2.3 HotfixMay 1, 2026 · 2mo+1→
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