Patch 5 focuses on a significant economy rebalance for gold and progression, quality-of-life improvements for Mana Beast objectives, and various bug fixes for heroes and systems.
▲Buffs15
- Economy
- Reduced gold cost for Ascensions, making it easier to progress wizard power.→Reduced gold
- Reduced the total XP required to reach Max Rank.→Reduced xp
- Reduced base enchantment costs and their scaling.→Reduced gold
- Increased gold earned across all missions.→Increased gold
- Added a 15% gold bonus for completing Severe Missions.0%→15% %
- Added a 30% gold bonus for completing Hardcore Missions.0%→30% %
- AbstinenceConverted the Abstinence Trial into a Covenant with a new quest, allowing it to be unlocked much earlier.Trial→Covenant
- Mana Beast
- Added a second opening to the pen for better flow.1→2
- Herding:Increased movement speed when being herded, making the objective faster.→Increased
- Unfound Mana Beasts now provide a pointer when the objective is nearing its end.→Added
- Added a unique ping icon to the Mana Beast pen for better differentiation.→Unique
- PipwickThunder:Fixed an issue where Pipwick could not cast Thunder through his random infusions.
- KnellyDeath Explosion:Fixed an issue where death explosion dealt friendly fire when Harmony was enabled.Enabled→Disabled
- Star MageFixed an issue where Star Mage could not be revived while fighting Sol'phish.
- General SystemsImplemented a recovery system that restores Gold and Wizard Rank XP after a crash.→Added
✚Bug fixes1
- Mana BeastFixed an issue where Mana Beasts could leave the pen after already entering it.
◆Other changes3
- Mana BeastSlightly increased the size of Mana Beasts.→Increased
- General Systems
- Added a toggle to switch between old, new, and mixed soundtracks.→Added
- Critical Chance Mastery:Added a new visual effect for the Critical Chance Mastery.→Updated
subjects affected (7)
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Patch history
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