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No More Room in Hell 2
No More Room in Hell 2
ActionIndie
Torn Banner Studios · Torn Banner Studios·$29.99
Aug 25, 2026 · 1d ago

Hotfix Notes: 1.0.4.0

AI summary1h

Hotfix 1.0.4.0 focuses on server routing, gameplay polish, QoL fixes, and broad weapon balance adjustments across several firearms for No More Room in Hell 2.

Buffs23

  • Gruber 922
    • Gruber 922:Gruber 922 starting spread reduced, improving early accuracy.65
    • Gruber 922:Gruber 922 ADS spread reduced for steadier aiming when ADS.54.5
  • Gruber MKVIIGruber MKVII:Gruber MKVII starts with reduced spread for improved accuracy.98
  • Gruber Ranch
    • Gruber Ranch:Gruber Ranch becomes tighter at max spread, improving sustained accuracy.1412
    • Gruber Ranch:Gruber Ranch now starts with much tighter spread for faster accuracy.63.5
  • Hunter85Hunter85:Hunter85 starts with much tighter accuracy for first shots.84
  • M7
    • M7:M7's maximum spread reduced to improve long-range accuracy.2520
    • M7:Weapon spread while moving becomes more forgiving.1.10.9
    • M7:Each shot increases spread more, affecting follow-up accuracy.0.250.5
    • M7:M7 starts with much tighter initial spread.185
  • M14M14:M14 starts with improved accuracy.64
  • M1911
    • M1911:M1911 becomes more accurate at peak spread.2018
    • M1911:M1911 starts with tighter initial spread.10.59
  • M9A1M9A1:M9A1 starts with improved accuracy.97.5
  • MC15
    • MC15:MC15 becomes more accurate at maximum spread.1815
    • MC15:Follow-up shots will gain more spread per shot.11.1
    • MC15:MC15 starts with tighter initial accuracy.64.5
  • Model 13Model 13:Model 13 starts with tighter initial spread.108.5
  • MP5
    • MP5:MP5 becomes more accurate while moving.1.21
    • MP5:MP5 starts with a slightly tighter initial spread.76
  • Rochester 1873
    • Rochester 1873:Rochester 1873 becomes more accurate at peak spread.2520
    • Rochester 1873:Rochester 1873 starts with tighter initial accuracy.7.55
    • Rochester 1873:Rochester 1873 ADS spread is reduced at start.3.52.5

Bug fixes18

  • General
    • Entering a match no longer incorrectly reports a full server.
    • Climbing out of Broadway tracks is now reliable.
    • Guiding Light achievement should unlock correctly after Lighthouse completion.
    • Options UI no longer prompts to save when nothing changed.
    • Rescuer with beacon will no longer be lost on match exit.
    • Respawn state now reflects actual respawn settings.
    • Controller users can now navigate the scoreboard options for muting, blocking, and reporting.
    • Blocking now reliably mutes the targeted player.
    • Only owners see Early Access cosmetic options.
    • Loadout cosmetics no longer duplicate across slots.
    • Cosmetic adjustments save correctly without preview glitches.
    • Weekly Assignment alerts no longer steal controller input.
    • Shopping focus behavior improved for pattern/logo purchases.
    • Gloves now display the correct texture.
    • Carrying interactions no longer cancel healing unexpectedly.
    • Fierra DB12 now correctly counts as shotgun in Weekly Assignments.
    • ADS zoom should be consistent across affected weapons.
    • A collection of small balance and stability fixes.

Other changes6

  • General
    • Region routing corrected so players are connected to appropriate servers based on proximity.
    • Disconnect handling adjusted to prevent unexpected deaths when forgiveness would apply.
    • Sensitivity ceiling raised, allowing finer camera control.
    • Prevents accidental exits by requiring confirmation.
    • Adds final respawn opportunities in Survival at key transition points.
    • Planned to add a final Objective respawn before extraction in a future patch.

subjects affected (13)

tap to see balance history

How did this patch land?
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official notes
No More Room in Hell 2 · Aug 25, 2026

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Patch history

see all 7

  1. Hotfix Notes: 1.0.3.1Aug 17, 2026 · 1w

    Hotfix focuses on crash fixes, UI/controller issues, and server stability with no gameplay balance changes.

  2. Hotfix 0.9.1.1 Is Live!Apr 21, 2026 · 4mo

    Hotfix 0.9.1.1 focuses on stability and gameplay bug fixes, specifically addressing zombie movement, input loss, and extraction reliability.

    +4
  3. Hotfix 0.8.0.1 Is Live!Feb 24, 2026 · 6mo

    A substantial balance update focusing on melee combat responsiveness, difficulty scaling, and zombie behavior, alongside various quality-of-life and bug fixes.

    +1515
  4. Hotfix 0.7.1.1 Is Live!Dec 3, 2025 · 8mo

    Hotfix 0.7.1.1 addresses Nightmare Level progression bugs and visual glitches with character models and zombie animations.

  5. Hot Fix 0.7.0.1 Is Live!Nov 3, 2025 · 9mo

    Hot Fix 0.7.0.1 focuses on improving combat hit registration, refining objective clarity and requirements in the Hospital map, and fixing critical stability and environmental bugs.

    +3
  6. Hotfix 0.6.0.1Aug 26, 2025 · 12mo

    Hotfix 0.6.0.1 focuses on increasing difficulty for Hard and Nightmare modes, smoothing out the global XP progression, and fixing critical AI spawn crashes.

    2

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