Hotfix 1.0.4.0 focuses on server routing, gameplay polish, QoL fixes, and broad weapon balance adjustments across several firearms for No More Room in Hell 2.
▲Buffs23
- Gruber 922
- Gruber 922:Gruber 922 starting spread reduced, improving early accuracy.6→5
- Gruber 922:Gruber 922 ADS spread reduced for steadier aiming when ADS.5→4.5
- Gruber MKVIIGruber MKVII:Gruber MKVII starts with reduced spread for improved accuracy.9→8
- Gruber Ranch
- Gruber Ranch:Gruber Ranch becomes tighter at max spread, improving sustained accuracy.14→12
- Gruber Ranch:Gruber Ranch now starts with much tighter spread for faster accuracy.6→3.5
- Hunter85Hunter85:Hunter85 starts with much tighter accuracy for first shots.8→4
- M7
- M7:M7's maximum spread reduced to improve long-range accuracy.25→20
- M7:Weapon spread while moving becomes more forgiving.1.1→0.9
- M7:Each shot increases spread more, affecting follow-up accuracy.0.25→0.5
- M7:M7 starts with much tighter initial spread.18→5
- M14M14:M14 starts with improved accuracy.6→4
- M1911
- M1911:M1911 becomes more accurate at peak spread.20→18
- M1911:M1911 starts with tighter initial spread.10.5→9
- M9A1M9A1:M9A1 starts with improved accuracy.9→7.5
- MC15
- MC15:MC15 becomes more accurate at maximum spread.18→15
- MC15:Follow-up shots will gain more spread per shot.1→1.1
- MC15:MC15 starts with tighter initial accuracy.6→4.5
- Model 13Model 13:Model 13 starts with tighter initial spread.10→8.5
- MP5
- MP5:MP5 becomes more accurate while moving.1.2→1
- MP5:MP5 starts with a slightly tighter initial spread.7→6
- Rochester 1873
- Rochester 1873:Rochester 1873 becomes more accurate at peak spread.25→20
- Rochester 1873:Rochester 1873 starts with tighter initial accuracy.7.5→5
- Rochester 1873:Rochester 1873 ADS spread is reduced at start.3.5→2.5
✚Bug fixes18
- General
- Entering a match no longer incorrectly reports a full server.
- Climbing out of Broadway tracks is now reliable.
- Guiding Light achievement should unlock correctly after Lighthouse completion.
- Options UI no longer prompts to save when nothing changed.
- Rescuer with beacon will no longer be lost on match exit.
- Respawn state now reflects actual respawn settings.
- Controller users can now navigate the scoreboard options for muting, blocking, and reporting.
- Blocking now reliably mutes the targeted player.
- Only owners see Early Access cosmetic options.
- Loadout cosmetics no longer duplicate across slots.
- Cosmetic adjustments save correctly without preview glitches.
- Weekly Assignment alerts no longer steal controller input.
- Shopping focus behavior improved for pattern/logo purchases.
- Gloves now display the correct texture.
- Carrying interactions no longer cancel healing unexpectedly.
- Fierra DB12 now correctly counts as shotgun in Weekly Assignments.
- ADS zoom should be consistent across affected weapons.
- A collection of small balance and stability fixes.
◆Other changes6
- General
- Region routing corrected so players are connected to appropriate servers based on proximity.
- Disconnect handling adjusted to prevent unexpected deaths when forgiveness would apply.
- Sensitivity ceiling raised, allowing finer camera control.
- Prevents accidental exits by requiring confirmation.
- Adds final respawn opportunities in Survival at key transition points.
- Planned to add a final Objective respawn before extraction in a future patch.
subjects affected (13)
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Patch history
- →Hotfix Notes: 1.0.3.1Aug 17, 2026 · 1w
Hotfix focuses on crash fixes, UI/controller issues, and server stability with no gameplay balance changes.
- Hotfix 0.9.1.1 Is Live!Apr 21, 2026 · 4mo
Hotfix 0.9.1.1 focuses on stability and gameplay bug fixes, specifically addressing zombie movement, input loss, and extraction reliability.
+4→ - Hotfix 0.8.0.1 Is Live!Feb 24, 2026 · 6mo
A substantial balance update focusing on melee combat responsiveness, difficulty scaling, and zombie behavior, alongside various quality-of-life and bug fixes.
+15−15→ - →Hotfix 0.7.1.1 Is Live!Dec 3, 2025 · 8mo
Hotfix 0.7.1.1 addresses Nightmare Level progression bugs and visual glitches with character models and zombie animations.
- Hot Fix 0.7.0.1 Is Live!Nov 3, 2025 · 9mo
Hot Fix 0.7.0.1 focuses on improving combat hit registration, refining objective clarity and requirements in the Hospital map, and fixing critical stability and environmental bugs.
+3→ - Hotfix 0.6.0.1Aug 26, 2025 · 12mo
Hotfix 0.6.0.1 focuses on increasing difficulty for Hard and Nightmare modes, smoothing out the global XP progression, and fixing critical AI spawn crashes.
−2→
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