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Tom Clancy's Ghost Recon® Wildlands
Tom Clancy's Ghost Recon® Wildlands
ActionAdventure
Ubisoft Paris, Ubisoft Annecy, Ubisoft Bucharest, Ubisoft Montpellier, Ubisoft Milan, Reflections, Ubisoft Belgrade · Ubisoft·$49.99
Jan 24, 2018 · 104mo ago

Update 3: Extended Ops Patchnotes

AI summary1w

Extended Ops adds Extraction mode to Ghost War, colorblind options, Fallen Ghost in campaign, Battle Crates, and numerous balance and UI improvements across modes.

Images © Tom Clancy's Ghost Recon® Wildlands via Steam

Nerfs5

  • ArtilleryArtillery:Launching mortar strike now reveals the player's position on the tacmap.Mortar strike reveals position on tacmap
  • MedicMedic:Medic's drone is now marked for the enemy after 1 second, down from 6 seconds, giving enemies more time to react to revive attempts.Enemy marking after launch reduced to 1s
  • WarehouseExploit allowing players to rush to the top of Warehouse building was fixed.Fixed exploit to reach top of building
  • Jungle baseUpper area of the main building blocked off to reduce camping and negative gameplay experiences.Upper area of main building blocked off
  • PenaltiesPenalties:Leaving penalties are more severe in Ranked to discourage abandoning games; Quickplay penalties unchanged.More severe in Ranked

Bug fixes7

  • SentinelSentinel:Fixed issue where the Sentinel's firing shot sound was not heard by teammates and enemies.Fixed
  • PrestigePrestige points now displayed on end screen when ranking up.Displayed on end screen results
  • Custom gamesCustom Match:Fixed an issue where Custom Match sessions with players in only one team would end immediately after spawn.Fix of matches ending right after spawn when only one team present
  • UplinkUplink:Fixed incorrect sound bark played at Uplink round victory by elimination.Fixed wrong sound when round won by eliminating enemy
  • Campaign ChangesWeapons:Fixed recoil issue on the R4.R4 recoil bug fixed
  • Campaign UIHelicopter Controls:Fixed a bug affecting helicopter control HUD elements for clearer guidance.Bug fix on helicopter controls HUD elements
  • Bug Fixes (General)Multiple general bug fixes across modes, including recon tower interactions, drone visibility, collision, revive timing, mine triggers, HUD, text, and Uplay Rewards popups.

Other changes17

  • Extraction Mode (Ghost War)Extraction:Extraction mode introduced: teams defend or extract a hostage to win, with two hostages on map and one enough to secure victory.Added
  • New Maps: Institute and GarageTwo new Extraction maps: Institute and Garage, available in Quickplay and Ranked.Institute, Garage
  • PredatorPredator:Assault HP bonus removed and HP gain from Adrenaline Rush reduced; Predator becomes more vulnerable but remains lethal.Assault-specific HP bonus removedHP gain reduced with Adrenaline Rush
  • Urban IncursionUplink location moved to a more open area to improve pacing and engagement.Uplink location moved to more open area
  • Ranked
    • Ranked:MMR is calculated at the end of a match instead of end of a round to prevent rank drops after short rounds; placement rounds removed and replaced by placement matches.End of match calculation
    • Ranked:Players can no longer join ongoing ranked matches; ensures fair play.Cannot join ongoing matches
    • Ranked:After completing a ranked match, players stay in matchmaking to queue for subsequent games without restarting.Remain in matchmaking after match
  • User Interface
    • A compass is now displayed at the top of the in-match HUD for callouts and navigation.Compass added to top HUD
    • Colorblind accessibility options added for campaign and Ghost War.Added Colorblind mode
  • PCFixed issue where scope category items stayed highlighted if only hovered with mouse.Scope category items persist when hovered
  • Battle Crates / Store
    • Store:Added Ghost War Battle Crates as a new cosmetic progression path; details in FAQ.Added Ghost War Crates
    • Store:Added Spec Ops Crates to the store for cosmetic customization.Added Spec Ops Crates
  • Campaign ChangesWeapons:Fallen Ghost weapons are now usable in the main campaign after installing the DLC.Available in main game after DLC installation
  • Campaign UIUI:Colorblind accessibility option added for campaign to improve visibility.Added Colorblind mode
  • Spec Ops / Store cosmeticsStore:New Spec Ops Crates added to the store for cosmetic customization.Added Spec Ops Crates
  • GHOST RECON NETWORKNetwork:Added a list of Battle Crates to help players see what items are available.List of all Battle Crates available
  • GHOST RECON HQ APPTacmap:Tacmap integration added to support Extraction mode in Ghost War.Tacmap support for Extraction mode

subjects affected (23)

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How did this patch land?
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official notes
Tom Clancy's Ghost Recon® Wildlands · Jan 24, 2018

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Patch history

see all 12

  1. Operation Oracle - Patch NotesApr 30, 2019 · 88mo

    Operation Oracle introduces two new missions and a broad set of fixes across Guerrilla mode, PvP, and general game systems, with improvements to matchmaking, stability, and various platform-specific polish.

    +114
  2. Inventory Menu Crash Fix with RTX cardsApr 1, 2019 · 89mo

    Driver hotfix addresses inventory menus crash in Ghost Recon Wildlands.

  3. Special Operation 4 Patch NotesFeb 26, 2019 · 90mo

    Special Operation 4 introduces Guerrilla PvE mode, a new Ghost War class (Sapper), two new maps, game mode refinements, store updates, daily challenges, and a host of bug fixes and quality-of-life improvements across PvE, PvP, and UI.

  4. Welcome to Special Operation 4Feb 19, 2019 · 91mo

    Special Operation 4 introduces new PvE mode, a new Ghost War class and two new maps, Time of Day setting for solo modes, crate updates (voice lines and emotes moving to Prestige crates), updated Prestige crate drop rates, a Custom Match Browser, a shift to Daily Challenges with increased Prestige rewards, and new PvP events.

  5. Year 2: Special Operation 3 Patch NotesDec 10, 2018 · 93mo

    Special Operation 3 brings Ghost War classes Vanguard and Sharpshooter, two new maps Lithium Mine and Outskirts, PvP Events, Prestige economy revamp, plus numerous PvE/PvP fixes and new customization items, plus free Silent Spade mission rewards and Photo Mode enhancements.

    +132
  6. Welcome to Special Operation 3Dec 3, 2018 · 93mo

    Special Operation 3 adds PvE mission, two Ghost War classes and maps, Year 2 pass perks, Photo Mode, Prestige economy updates, and 90+ new customization items.

  7. Ghost War Update 2: Jungle Storm and Title Update 11 Patch NotesDec 20, 2017 · 105mo

    Ghost War Update 2 introduces Ranked mode, new Pathfinder and Predator classes, new maps, customization presets, stats page, and a reworked quit penalty, along with numerous balance and QoL adjustments across modes and maps.

  8. Title Update 4: Patch NotesMay 17, 2017 · 112mo

    Title Update 4 focuses on quality of life improvements for co-op/solo play, HUD/UI enhancements, mission flow tweaks, and a broad set of bug fixes across gameplay, UI, co-op, and stability, plus groundwork for Fallen Ghosts DLC and Season 2 live challenges.

    +14

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