
Operation Oracle introduces two new missions and a broad set of fixes across Guerrilla mode, PvP, and general game systems, with improvements to matchmaking, stability, and various platform-specific polish.
Images © Tom Clancy's Ghost Recon® Wildlands via Steam
▲Buffs11
- Guerrilla mode
- Guerrilla mode matchmaking is more reliable, reducing wait times and ensuring sessions form with full or expected squads.→Improved matchmaking process
- Public Guerrilla sessions no longer start without a full squad, improving early-game balance.→Now starts with full squad in public matchmaking
- Improves flow into Guerrilla games when accepting invitations.→Moved to lobby after accepting invitation
- Players can earn cosmetics even if they disconnect or leave Guerrilla mode before the victory screen.→Cosmetic rewards awarded even if leaving before Victory Score
- Stabilizes AI teammate appearance across Guerrilla mode sessions.→Retention of AI customization across sessions
- Prevents clutter from dead NPC vehicles persisting after wave completion.→Vehicles with dead NPCs despawn at end of wave
- Removes delay on final NPC despawn to tighten pacing.→Last NPC despawn delay removed
- Co-op synchronization more reliable during Guerrilla mode.→Improved replication in co-op
- Prevents loss of skill bonuses when toggling difficulty mid-session.→Skills bonuses not canceled by difficulty switch
- Prevents unintended downgrades of enemy alert status during Guerrilla sessions.→Alert levels cannot downgrade to Undetected/Suspicious under certain conditions
- PvP / Ghost WarReduces exaggerated ping spikes caused by rapid ping input in Ghost War.→Ping function improved to reduce spamming-induced high ping
▼Nerfs4
- Guerrilla mode
- Fixes an issue where players could unequip a Guerrilla mission inadvertently.→Mission cannot be unequipped
- Tones down M110's bullet drop to improve long-range accuracy.→Bullet drop strength reduced
- PvP / Ghost War
- Sapper drone mine deployment capacity reduced to three, balancing offensive options.→Limit to 3 mines for Sapper's drone mines
- Sapper drones are weaker defensively to bring balance with other classes.→Drone health reduced
✚Bug fixes14
- Guerrilla mode
- Resolves confusing or missing audio cues during Game Lost Score display.→Audio issue fixed when screen shown
- Fixes a bug where the Game Over state could occur without the timer visible.→Timer display fixed
- Ensures shopkeeper dialogue and subtitles play cleanly through end screens.→Subtitles not cut off by ending screen
- Removes erroneous 'New' tag on items after transferring from Guerrilla mode.→All bought weapons/attachments no longer show as 'New' in main game afterward
- Fixes cosmetics being locked or missing after Guerrilla victories.→Unlock issues for Survivor pants/shirt in Ghost Mode fixed after Guerrilla win
- PvP / Ghost War
- Prevents players from abusing emotes to gain movement advantages in PvP.→Exploit using emotes and pistol abilities fixed
- Resolves various collision problems on multiple Ghost War maps.→Collision issues on several PvP maps fixed
- Bug Fixes and Improvements (General)
- Clipping issues between gear pieces corrected for multiple character models.→Backpack clipping fixes with Molle vest and Crossdraw vests; vest clipping fixes with female characters
- Fixes syringe being stuck in wrist during Mic Drop emote.→Syringe animation bug fixed in emote
- Ensures vest shoulder patches render correctly.→Patches correctly displayed on Heavy Riot Control vest shoulders
- Fixes animation bug where ammo followed player instead of vest during movement.→Ammunition movement tied to vest rather than player
- Fixes an issue preventing Crates & Boosters purchases in DLC content.→Purchasing Crates & Boosters no longer forbidden
- Prevents visual clipping of ACU shirt with female character parts.→ACU shirt clipping with female costume parts fixed
- Prevents weapons from switching back to defaults after Ghost mode play sessions.→Weapons revert to default between play sessions fixed
◆Other changes7
- Operation Oracle MissionsAdds two new story-driven missions starting in Montuyoc, centered on character encounters and evolving loyalty themes.→Two brand-new missions
- Guerrilla mode
- Eases trophy progression by removing prerequisite mission completion for Mission Master.→Unlock requirement removed
- Improves readability of the UI for Asian localizations.→Continue Campaign spacing fixed
- Bug Fixes and Improvements (General)
- Night vision visuals updated to newer color filter for several NVG models.→NVG night vision filter updated from green to yellow in certain NVGs
- Improves authenticity of AOR1 camouflage across outfits.→AOR1 camo colors/patterns updated to be more authentic
- Enhances stability and performance when using Nvidia Ansel with specific driver versions.→Nvidia Ansel performance improved (driver 418.91)
- Fixes spacing in Continue Campaign prompt for Asian localizations.→Spacing fixed for Continue Campaign text in Asian localizations
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Patch history
- →Inventory Menu Crash Fix with RTX cardsApr 1, 2019 · 89mo
Driver hotfix addresses inventory menus crash in Ghost Recon Wildlands.
- →Special Operation 4 Patch NotesFeb 26, 2019 · 90mo
Special Operation 4 introduces Guerrilla PvE mode, a new Ghost War class (Sapper), two new maps, game mode refinements, store updates, daily challenges, and a host of bug fixes and quality-of-life improvements across PvE, PvP, and UI.
- →Welcome to Special Operation 4Feb 19, 2019 · 91mo
Special Operation 4 introduces new PvE mode, a new Ghost War class and two new maps, Time of Day setting for solo modes, crate updates (voice lines and emotes moving to Prestige crates), updated Prestige crate drop rates, a Custom Match Browser, a shift to Daily Challenges with increased Prestige rewards, and new PvP events.
- Year 2: Special Operation 3 Patch NotesDec 10, 2018 · 93mo
Special Operation 3 brings Ghost War classes Vanguard and Sharpshooter, two new maps Lithium Mine and Outskirts, PvP Events, Prestige economy revamp, plus numerous PvE/PvP fixes and new customization items, plus free Silent Spade mission rewards and Photo Mode enhancements.
+13−2→ - →Welcome to Special Operation 3Dec 3, 2018 · 93mo
Special Operation 3 adds PvE mission, two Ghost War classes and maps, Year 2 pass perks, Photo Mode, Prestige economy updates, and 90+ new customization items.
- Update 3: Extended Ops PatchnotesJan 24, 2018 · 104mo
Extended Ops adds Extraction mode to Ghost War, colorblind options, Fallen Ghost in campaign, Battle Crates, and numerous balance and UI improvements across modes.
−5→ - →Ghost War Update 2: Jungle Storm and Title Update 11 Patch NotesDec 20, 2017 · 105mo
Ghost War Update 2 introduces Ranked mode, new Pathfinder and Predator classes, new maps, customization presets, stats page, and a reworked quit penalty, along with numerous balance and QoL adjustments across modes and maps.
- Title Update 4: Patch NotesMay 17, 2017 · 112mo
Title Update 4 focuses on quality of life improvements for co-op/solo play, HUD/UI enhancements, mission flow tweaks, and a broad set of bug fixes across gameplay, UI, co-op, and stability, plus groundwork for Fallen Ghosts DLC and Season 2 live challenges.
+14→
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