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Construction

GeneralBuilding · Base · Crafting
4 patcheslast touched 6mo ago▲ +2

Power trajectory

Up = buffed, down = nerfed
0+2Oct 22, 2024Nov 20, 2025Oct 22, 2024 — VEIN 0.014 Hotfix 5 Released +1 / -0 (cum +1)Jun 14, 2025 — VEIN 0.019 Hotfix 3 Released +0 / -1 (cum 0)Oct 8, 2025 — VEIN 0.021 Hotfix 2 +2 / -0 (cum +2)Nov 20, 2025 — 0.022 Hotfix 9 Released +0 / -0 (cum +2)
Zoom into one ability:8 abilities tracked
Filter by change type:3 types in this subject

Patch history

    • 🐛Bug fixscrap metal fence ledge

      Fixed an issue where scrap metal fence ledges would not snap correctly.

    • 🐛Bug fixcollision

      Fixed construction colliding with torn-down existing construction objects like wall debris.

    • 🐛Bug fixfans

      Fixed a bug where fans would disappear from player bases.

  1. Oct 8, 2025·VEIN 0.021 Hotfix 2+2
    • 🐛Bug fixDoor Constructionplacement

      Fixed an issue where constructing a door would sometimes accidentally remove the closest existing door.

    • 🛠QoLUC ConsumptionintervalSetting

      UC consumption interval is now a configurable setting, and the construction menu now displays the correct interval.

    • 📊NumericFluid BarrelcapacityIncreased

      Increased the capacity of built fluid barrels and removed the initial water they contained.

    • 🐛Bug fixTobacco ShelfwiringNoYes

      Fixed the tobacco shelf so it can now be wired.

    • 🐛Bug fixConstruction PerkvisibilityZombie HealthRemoved

      Fixed a bug where the construction perk incorrectly allowed players to see zombie health.

      bugfix

    • 🐛Bug fixWindow Barricadesscaling

      Fixed inconsistent scaling issues with window barricades.

      bugfix

    • 🛠QoLWindow UIUI PositionUnderneath

      Conditions and health UI now correctly appear underneath windows.

      quality

    • 🐛Bug fixbuild requirements

      Fixed the construction menu preventing the building of items (like windows) even when requirements were met.