Construction
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixscrap metal fence ledge
Fixed an issue where scrap metal fence ledges would not snap correctly.
- ≈🐛Bug fixcollision
Fixed construction colliding with torn-down existing construction objects like wall debris.
- ≈🐛Bug fixfans
Fixed a bug where fans would disappear from player bases.
- ≈🐛Bug fixDoor Constructionplacement
Fixed an issue where constructing a door would sometimes accidentally remove the closest existing door.
- ≈🛠QoLUC Consumptioninterval—→Setting
UC consumption interval is now a configurable setting, and the construction menu now displays the correct interval.
- ▲📊NumericFluid Barrelcapacity—→Increased
Increased the capacity of built fluid barrels and removed the initial water they contained.
- ▲🐛Bug fixTobacco ShelfwiringNo→Yes
Fixed the tobacco shelf so it can now be wired.
- ▼🐛Bug fixConstruction PerkvisibilityZombie Health→Removed
Fixed a bug where the construction perk incorrectly allowed players to see zombie health.
bugfix
- ≈🐛Bug fixWindow Barricadesscaling
Fixed inconsistent scaling issues with window barricades.
bugfix
- ≈🛠QoLWindow UIUI Position—→Underneath
Conditions and health UI now correctly appear underneath windows.
quality
- ▲🐛Bug fixbuild requirements
Fixed the construction menu preventing the building of items (like windows) even when requirements were met.