Hotfix 9 focuses on stability, networking improvements, and a wide array of bug fixes affecting construction, vehicles, and player interaction.
▲Buffs7
- Items & Equipment
- MREs now last for 50 years and maintain their non-decay property on harder difficulties.→50 years years
- Fixed the rebreather being unwashable.
- Cold medicine is now correctly available as a treatment option in the medical UI.
- Fixed an issue where loot bags were empty after dying while highly encumbered.
- Electrical & Plumbing
- Fixed dishwashers not being wireable.
- Fixed the inability to wire sinks into red house water pipes.
- Fixed the power panel in bunker houses (Lyon Mountain double-houses) not being wireable.
✚Bug fixes11
- GeneralFixed text clipping for use option descriptions when UI scale is increased.
- Construction
- Fixed an issue where scrap metal fence ledges would not snap correctly.
- Fixed construction colliding with torn-down existing construction objects like wall debris.
- Fixed a bug where fans would disappear from player bases.
- Vehicles
- Fixed items becoming unattached from cars when far away or during save game loading.
- Fixed vehicles being able to destroy objects that are attached to them.
- Fixed vehicle painting not working properly on servers.
- Fixed vehicle keys not spawning in containers on highly populated servers.
- WorkbenchFixed workbench producing 100% pure fluid when the process was canceled.100%→ %
- Map
- Fixed snowfall issues on Werrenrath Island.
- Fixed water pipes not being wired up in some buildings near Dannemora.
◆Other changes4
- General
- Added an error message when save games fail to save and prevented corrupt objects from being saved.
- Microphone access is now more conservative, only triggering after joining a game or opening settings.
- Added a server trace button to the admin menu to allow sending performance data to developers.→Added
- WorkbenchImproved the networking of the workbench queue.
subjects affected (7)
tap to see balance history
Patch history
- VEIN 0.023 - Hotfix 4 ReleasedMar 31, 2026 · 2mo+1→
- VEIN 0.023 - Hotfix 2 ReleasedMar 19, 2026 · 2mo+10−1→
- VEIN 0.023 - Hotfix 1 ReleasedMar 7, 2026 · 2mo+4−1→
- 0.022 Hotfix 18 ReleasedJan 22, 2026 · 4mo+6−1→
- 0.022 Hotfix 17 ReleasedJan 11, 2026 · 4mo+5→
- 0.022 Hotfix 15 ReleasedDec 17, 2025 · 5mo+5−1→
- →0.022 Hotfix 13 ReleasedDec 5, 2025 · 5mo
- 0.022 Hotfix 11 ReleasedDec 4, 2025 · 5mo+8−2→
Recently Updated
6

Patch 1.5.1
Patch 1.5.1 focuses on achievement bugfixes, minor economy nerfs to muskets and veterancy, and a map editor quality-of-life update.

Patch Notes Ver. 1.0.9
Version 1.0.9 focuses on rating system unification, title screen dialogue adjustments, and minor text fixes.

Scale the Depths - V1.0.2 Patch
V1.0.2 focuses on quality-of-life improvements, localization fixes, and critical bug fixes regarding item drops and save stability.

Patch Notes v1.1.3
Patch v1.1.3 focuses on physics stability, collision fixes in the Secret Garden and Town, and resolving a critical new save item spawn bug.

Patch 1.0.15070
Patch 1.0.15070 focuses on quality-of-life improvements for Callings and weapons, alongside several critical movement and summon bug fixes.

Version 1.0.5 [r147980]
Version 1.0.5 focuses on critical stability fixes, controller support improvements, and various gameplay bug fixes including a balance nerf to the Clacker.
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