Hotfix 0.021 focuses on stability, crash fixes, and various quality-of-life bug fixes across construction, items, and AI behavior.
▲Buffs5
- Construction
- Fluid Barrel:Increased the capacity of built fluid barrels and removed the initial water they contained.→Increased
- Tobacco Shelf:Fixed the tobacco shelf so it can now be wired.No→Yes
- Items
- Furnace/Forge/Kiln:Fixed the inability to remove items from furnaces, forges, and kilns.
- Fifty-Seven:Fixed the pistol suppressor so it now functions correctly on the Fifty-Seven.Non-functional→Functional
- Coffee Maker:Fixed the issue preventing players from turning on coffee makers.Off→On
✚Bug fixes6
- General
- Resolved multiple crashes, including a rare crash during the tutorial.
- Fixed an issue where the soundscape was missing.
- Fixed a bug that prevented players from loading into save games while the character was sitting.
- ConstructionDoor Construction:Fixed an issue where constructing a door would sometimes accidentally remove the closest existing door.
- Items
- Bandages:Fixed bandages being incorrectly listed as a treatment for burns.Burns→
- Death Loot Bags:Fixed loot bags colliding with other objects; added a 'Remove All Death Loot Bags' button to the admin menu.
◆Other changes4
- General
- Implemented small changes to the Early Access menu and fixed news formatting in the main menu.
- Slightly offset the moon phase for better timing/visuals.
- ConstructionUC Consumption:UC consumption interval is now a configurable setting, and the construction menu now displays the correct interval.→Setting
- ZombiesReduced the frequency of zombies getting caught on furniture.
subjects affected (4)
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Patch history
- VEIN 0.024 Hotfix 3Jun 24, 2026 · 3w
Hotfix 3 focuses on stability, dedicated server fixes, and various world/item bug fixes.
+2→ - VEIN 0.024 Hotfix 2Jun 20, 2026 · 4w
A hotfix focusing on networking improvements, stability, and a wide array of bug fixes across crafting, inventory, and world interactions.
+6−2→ - VEIN 0.024 Hotfix 1Jun 3, 2026 · 1mo
A hotfix focusing on multiplayer stability, vehicle networking, and various bug fixes for items, plants, and UI.
+10−1→ - VEIN 0.023 - Hotfix 4 ReleasedMar 31, 2026 · 3mo
Hotfix 4 focuses on stability, UI polish, and critical bug fixes for zombie AI and item interactions.
+1→ - VEIN 0.023 - Hotfix 2 ReleasedMar 19, 2026 · 4mo
Hotfix 2 focuses on stability, crash fixes, and various quality-of-life improvements, including new language support and DLSS integration.
+10−1→ - VEIN 0.023 - Hotfix 1 ReleasedMar 7, 2026 · 4mo
Hotfix 1 for VEIN 0.023 focusing on stability, bug fixes for items and world interaction, and server save directory options.
+4−1→ - 0.022 Hotfix 18 ReleasedJan 22, 2026 · 5mo
Hotfix 18 focuses on performance improvements, weather effect fixes, and several critical bug fixes for UCs and multiplayer stability.
+6−1→ - 0.022 Hotfix 17 ReleasedJan 11, 2026 · 6mo
Hotfix 17 focuses on extensive bug fixes, performance optimizations (RAM usage), and significant balance adjustments to explosive damage and XP scaling.
+5→
Recently Updated
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Patch Note #3
Patch #3 focuses on quality-of-life improvements, storage expansion, and several physics and save-game bug fixes.

1.8 Version Patch Notes: Optimizations and Bug Fixes (July 17, 2026)
A comprehensive update focusing on combat balance for various Martial Arts, the introduction of the Training Terrace Preliminary mode, and extensive bug fixes across systems and maps.

Patch Notes for 17/07/2026
Patch v0.2.2.28417 focuses on boss balancing for High Inquisitor Chakram, combat nerfs for Nightling, and various system bugfixes regarding loot and security.
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