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GeneralSystem · Performance · Bugfixes · QoL · Announcement · Release Date
4 patcheslast touched 3w ago▲ +3

Power trajectory

Up = buffed, down = nerfed
0+3Apr 28, 2026Jul 2, 2026Apr 28, 2026 — The Voidling Bound Playtest Is Now Closed +0 / -0 (cum 0)Jun 12, 2026 — Patch Notes | 2026-06-12 +1 / -0 (cum +1)Jun 22, 2026 — Patch Notes | 2026-06-22 +0 / -0 (cum +1)Jul 2, 2026 — Patch Notes | 2026-07-02 +2 / -0 (cum +3)
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Patch history

    • 🐛Bug fixIntel Iris Xe GPU

      Potential fix for crashes while loading missions, specifically Subterranean Expedition.

      Stability

    • 🐛Bug fixNPU Devices

      Potential fix for crashes on startup for devices equipped with an NPU.

      Stability

    • NewSplicingLimitedNeutral Element

      Players can now splice creatures using a Neutral Element.

      New Feature

    • 🛠QoLPerformanceImproved

      Reduced stutters and improved overall performance in the Abyss and various missions.

      Optimization

    • 🐛Bug fixVoidpediaBrokenFixed

      Fixed the counter for reaching 50 Abyss depth with a species; existing progress must be re-earned.

      Bugfix

    • 🛠QoLSave Game System

      Progression is now automatically backed up every 15 minutes to prevent corruption loss.

      Auto-backup every 15m

    • 🐛Bug fixCooldown Reduction

      Fixed a bug where cooldown reduction stacking could prevent abilities from being cast.

      Fixed stacking bug

    • 🛠QoLPerformance

      Reduced stutters and VFX popping across various levels for smoother gameplay.

      Reduced stutters

    • 🐛Bug fixCollision

      Fixed several spots where players could fall through the map or get stuck.

      Sealed map holes

  1. Jun 12, 2026·Patch Notes | 2026-06-12+1
    • 🐛Bug fixstability

      Fixed a crash that could occur during enemy updates in combat.

      Fixed crash during enemy updates in combat

    • 🐛Bug fixstability

      Fixed a crash caused by preshadow caching.

      Fixed crash due to preshadow caching

    • 🛠QoLVRAM usage

      Reduced video memory usage to improve performance on graphics cards with lower VRAM.

      Reduced video memory usage

    • 🛠QoLloading stability

      Improved stability during Subterranean Expedition loading, though some integrated GPU issues persist.

      Subterranean Expedition loading improvements

    • NewavailabilityGeForce Now

      The game is now available on cloud gaming services including GeForce Now.

      Cloud gaming support

    • OtherPlaytest StatusOpenClosed

      The Voidling Bound playtest has concluded; players can no longer access the playtest build.

    • OtherRelease DateJune 9th

      The official release date for the game has been announced as June 9th.