A stability and quality-of-life update focusing on Abyss fixes, input improvements, and a significant buff to Off-Element damage scaling.
- Abyssspawn logic
Fixed various Abyss issues including enemies spawning under ships, cleansers outside domes, and corridors disappearing past level 30.
- Abyssactivity completion
Fixed an issue preventing players from reaching the result screen after completing an activity in the Abyss.
- Systemgame stability
Fixed a crash occurring when pressing Q and E during the Splicing sequence.
- Combatloot drops
Fixed a bug where enemies dropped loot twice when executed by a perk.
- Creaturescatalyzer attribution
Fixed a bug where the last catalyzer was removed when attributing catalyzers before stats.
- +2 more
- AbyssSafe Zone lifetime—→Limited
Safe zones in weather modifiers now have a maximum lifetime to force respawns and cannot spawn outside storms during boss fights.
- Systemkeyboard layout—→OS Default
Default keybindings now automatically follow the OS keyboard layout (AZERTY, QWERTZ, etc.).
- Systemrendering cost—→Reduced
Reduced rendering cost of catalyzers and added specific optimizations for low settings.
- Systemmemory usage—→Reduced
Reduced memory usage across many levels to improve performance.
- Storm Breakerkill zone
Tweaked the kill zone to allow backtracking in the boss arena when using the rail.
