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Voidling Bound
Voidling Bound
ActionAdventureRPG
Hatchery Games · Hatchery Games·$24.99
Jul 2, 2026 · 1mo ago

Patch Notes | 2026-07-02

AI summary1mo

A stability and balance update focusing on Abyss scaling, bug fixes for specific bosses and perks, and performance improvements for Intel GPUs.

Buffs10

  • Abyss
    • Damage resistance cap lowered to 50%, reducing the frequency of players dealing only 1 damage per hit.80%50% %
    • Abyss elites have had their armor reduced.lower
    • Healing for bosses and other elites in the Abyss has been reduced.lower
  • Together StrongRemoved the 5-stack limit, allowing the ability to scale with all nearby minions.5None
  • FrenziedIncreased duration to improve effectiveness for abilities with slow fire rates.0.20.35 s
  • Massive Effect CatalyzerIncreased damage multiplier to bring it in line with other Corrupted Catalyzers.100%250% %
  • Ursek
    • Stance Switch:Fixed an interaction with Decaying Matter that caused loss of power, armor, or speed stacks during stance switches.LossFixed
    • Shield Charge:Fixed the armor upgrade on Shield Charge which was not properly granting armor.BrokenFixed
  • General
    • Players can now splice creatures using a Neutral Element.LimitedNeutral Element
    • Reduced stutters and improved overall performance in the Abyss and various missions.Improved

Nerfs4

  • Abyss
    • Enemy damage now scales slowly at extreme depths to maintain challenge in very deep runs.slow scaling
    • Abyss elites have had their health increased.higher
  • MorfangPrimary Attack:Fixed a bug allowing the player to reload by interrupting the primary attack with the reload key.InterruptibleFixed
  • Ascended LandscaperIncreased health from 100 to 250.100250

Bug fixes3

  • General
    • Potential fix for crashes while loading missions, specifically Subterranean Expedition.
    • Potential fix for crashes on startup for devices equipped with an NPU.
    • Fixed the counter for reaching 50 Abyss depth with a species; existing progress must be re-earned.BrokenFixed

Other changes4

  • Abyss
    • Bosses now emerge twice as fast during their spawn attack to improve game pacing.2x faster
    • Abyss enemies now feature health scaling consistent with other game activities.staticscaling
    • Elite spawn rates are now clamped at high Abyss levels to prevent over-saturation.clamped
    • The Ascending elite modifier has been removed to reduce player confusion.PresentRemoved

subjects affected (8)

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How did this patch land?
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official notes
Voidling Bound · Jul 2, 2026
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Patch history

see all 5

  1. Patch Notes | 2026-07-20Jul 20, 2026 · 4w

    A stability and quality-of-life update focusing on Abyss fixes, input improvements, and a significant buff to Off-Element damage scaling.

    +6
  2. Patch Notes | 2026-06-22Jun 22, 2026 · 1mo

    This patch focuses on Abyss quality-of-life improvements, reducing enemy damage sponginess, and fixing various critical bugs and stability issues.

    +62
  3. Patch Notes | 2026-06-12Jun 12, 2026 · 2mo

    A stability-focused update addressing various crashes, Abyss mechanics, and Hub collision, while introducing GeForce Now support.

    +2
  4. The Voidling Bound Playtest Is Now ClosedApr 28, 2026 · 3mo

    The Voidling Bound playtest has officially closed, with the full release scheduled for June 9th.

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