Update 2.19.0.17 introduces engine fire systems for specific helicopters/jets, weapon corrections for Tiger variants, and adjustments to PvE AAA accuracy and UAV spawn costs.
Images © War Thunder via Steam
▲Buffs2
▼Nerfs1
- Attack UAVIncreased the required respawn points for the attack UAV, making it more expensive to deploy.550→750 points
✚Bug fixes2
- A-4E EarlySuspended Weaponry:Fixed a bug where specific bomb and ZUNI rocket blocks would clip through other bombs in the weaponry set.
- IJN SettsuFixed a bug that caused the ship to move with an offset, restoring correct movement behavior.
◆Other changes3
- Tiger HAPLaunch Containers:Missiles in launch containers corrected from SNEB 26 to SNEB 23 for historical accuracy.SNEB 26→SNEB 23
- Tiger HADLaunch Containers:Missiles in launch containers corrected from SNEB 26 to SNEB 23 for historical accuracy.SNEB 26→SNEB 23
- PvE AAAAnti-aircraft accuracy for aircraft and helicopter PvE modes has been adjusted to better balance the experience.
subjects affected (8)
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Patch history
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