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Audio

GeneralSound · Voiceover · Immersion · SFX
4 patcheslast touched 4w ago▲ +1

Power trajectory

Up = buffed, down = nerfed
0+1Jun 27, 2025Jun 9, 2026Jun 27, 2025 — Update 2.47.0.22 +0 / -0 (cum 0)Jul 18, 2025 — Update 2.47.0.63 +0 / -0 (cum 0)Oct 7, 2025 — Update 2.49.0.48 +1 / -0 (cum +1)Jun 9, 2026 — Update 2.55.1.157 +0 / -0 (cum +1)
Zoom into one ability:6 abilities tracked
Filter by change type:4 types in this subject

Patch history

  1. Jun 9, 2026·Update 2.55.1.157
    • 🐛Bug fixvoice assignmentSwappedCorrect

      Corrected a bug where the voice actors for Elsa and Maria were assigned to the wrong characters.

      Fixed an issue where the voices of Elsa and Maria were swapped in the voice overs.

  2. Oct 7, 2025·Update 2.49.0.48+1
    • 🎯BehaviorTank GunsPositional audio

      Adjusted ground vehicle gun sounds to make distance and direction of shots more noticeable.

      quality

    • 📊NumericAutomatic CannonsVolumeToo loudBalanced

      Fixed excessive volume for ZSU-57-2, 2S38, Begleitpanzer 57, and Otomatic cannons.

      bugfix

    • 🎯BehaviorWater SplashSound effectRifle-caliberLarger splash

      Shells between 19mm and 27mm now produce a larger splash sound when hitting water.

      quality

  3. Jul 18, 2025·Update 2.47.0.63
    • 🔊Audiopetrol detonation soundsAdjusted

      Adjusted sounds for petrol detonation of canisters, cisterns, and gas pumps.

      visual

    • 🐛Bug fixship sinking soundsToo farCorrected

      Fixed a bug where sinking and hull destruction sounds were audible from too great a distance.

      bugfix

  4. Jun 27, 2025·Update 2.47.0.22
    • 📊NumericType 10, TKX, SPz Pumaengine volumeHighReduced

      Reduced engine volume for Type 10, TKX, and SPz Puma to match other ground vehicles.

      balancing

    • 📊NumericAutomatic Loadersreload volumeHighReduced

      Reduced the volume of all automatic loaders to match standard reloading sounds.

      balancing