Update 2.49.0.48 focuses on critical bug fixes for armor penetration, radar recognition, and various quality-of-life improvements for ground and air vehicles, alongside audio refinements and new cosmetics.
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▲Buffs2
- General InterfaceCompass:Added the ability to enable the compass display in 3rd person view for aircraft and helicopters.Disabled→Enabled
- AudioTank Guns:Adjusted ground vehicle gun sounds to make distance and direction of shots more noticeable.
▼Nerfs1
- Ground VehiclesAP/APHE Shells:Fixed a bug where API and APHE shells ignored armor of tanks reversing away from the shooter.Ignore armor→Respect armor
✚Bug fixes5
- F-5TH TCUFixed a bug where the aircraft was not correctly recognized by radars using Non-Cooperative Target Recognition (NCTR).
- A-10HUD:Fixed a bug where HUD elements moved incorrectly with head movements in VR.
- Ground VehiclesExterior Fuel Tanks:Fixed a bug where destroyed exterior fuel tanks continued to affect fragments.Persistent→Removed
- General Interface
- Radar Indicator:Fixed a bug where targets would occasionally disappear from the ground vehicle radar indicator.
- Laser Warning:Fixed a bug where the laser warning detection indicator would disappear too quickly or not appear.
◆Other changes4
- Tiger II (Nr.1-50)Removed the incorrectly modeled gun cradle; a correct version will be added in the future.Wrongly modeled→Removed
- AH-64EAdded a new 'Jaws' camouflage obtainable via tasks or Golden Eagles.→Added
- Audio
- Automatic Cannons:Fixed excessive volume for ZSU-57-2, 2S38, Begleitpanzer 57, and Otomatic cannons.Too loud→Balanced
- Water Splash:Shells between 19mm and 27mm now produce a larger splash sound when hitting water.Rifle-caliber→Larger splash
subjects affected (7)
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Patch history
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