Hotfix 1.6.0.474 focuses on fixing cutscene pacing, UI glitches, combat progression blockers, and various character animation bugs.
✚Bug fixes6
- General
- Removed odd pauses occurring in multiple cutscenes for smoother transitions.
- Fixed an issue on consoles where hide/show UI buttons were duplicated.
- Fixed a game-breaking bug where the first combat encounters on The Heartless and Janus could become stuck.
- Fixed a bug where ability icons would occasionally gray out after cutscenes.
- Corrected the display of certain polish font characters.
- Fixed various levitation and positioning bugs for Jocasta, Vladaym, and the female Lord Captain.
subjects affected (1)
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Patch history
- →Hotfix 1.6.1.514 is live!Jul 20, 2026 · 1w
Hotfix 1.6.1.514 addresses critical bugs involving epilogue endings, NPC disappearance, audio glitches, and combat animation locks.
- →Hotfix 1.6.0.482 is live!Jun 18, 2026 · 1mo
Hotfix 1.6.0.482 focuses on critical dialogue fixes, cutscene corrections, and stability improvements for co-op and familiars.
- →Hotfix 1.6.0.475 is live!Jun 16, 2026 · 1mo
Hotfix 1.6.0.475 addresses critical progression bugs in the Void Shadows storyline and Act V access.
- →Hotfix 1.6.0.472 is live!Jun 11, 2026 · 1mo
Hotfix 1.6.0.472 addresses a critical loading screen crash and several UI, localization, and dialogue bugs following the Infinite Museion DLC release.
- Hotfix 1.5.0.320Dec 16, 2025 · 7mo
Hotfix 1.5.0.320 addresses a critical crash related to Pasqal's inventory and removes lethal Perils of the Warp from the Prologue.
+1→ - →Hotfix 1.5.0.307 is live!Nov 20, 2025 · 8mo
Hotfix 1.5.0.307 focuses on resolving various UI bugs related to ability management and voidship officer assignments.
- Hotfix 1.5.0.305 is live!Nov 13, 2025 · 8mo
Hotfix 1.5.0.305 focuses on fixing critical bugs related to weapon bonus duplication, inventory sorting, and talent interactions, while updating the Sword of Faith's attack pattern and visuals.
+2→ - Hotfix 1.5.0.300 is live!Oct 30, 2025 · 9mo
Hotfix 1.5.0.300 focuses on bug fixes for the Commissar archetype, equipment interactions, and console-specific UI issues.
−2→
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