Update 0.2.18 focuses on critical bug fixes for staff AI, achievement restoration, and the introduction of a staff leaderboard.
▲Buffs6
- LifeguardsLifeguards are now correctly saving visitors from drowning again.
- Ambulance DriversAmbulance drivers can now successfully navigate to injured visitors.
- SlidesFixed an issue where visitors were being injured halfway through a slide.mid-slide→Removed
- StaffRespawn:Staff now respawn in the changing room, allowing them to enter the park faster.Unknown→Changing Room
- General
- Implemented a system to reduce the likelihood of save game corruption.
- Moving a broken item now correctly moves the broken warning indicator along with it.
✚Bug fixes3
- General
- Achievements and their counters are now working as intended.
- Fixed an issue where some technologies were available before they were actually researched.
- Visitors who have drunk soda can now drown like other visitors.Immune (Soda)→Vulnerable
◆Other changes3
subjects affected (6)
tap to see balance history
Patch history
- UPDATE 0.4.22 - Patch NotesMay 28, 2026 · 2mo
Minor balancing adjustments to Easy and Hard modes to prevent mission stagnation and improve building refund rates.
+3→ - →UPDATE 0.4.21 - Patch NotesMay 20, 2026 · 2mo
Update 0.4.21 focuses on bug fixes for environmental assets and visitors, alongside economic adjustments for vending machines and hard mode ticket pricing.
- UPDATE 0.3.105 - Patch NotesMay 4, 2026 · 2mo
A technical update focused on major memory optimizations, save file stability, and preparing the game for the upcoming 0.4 content release.
+3→ - →UPDATE 0.3.79 - Patch NotesMar 4, 2026 · 5mo
A small maintenance update focusing on performance, bug fixes, and the addition of Czech language support.
- →UPDATE 0.3.71 - Patch NotesFeb 11, 2026 · 5mo
A small maintenance update focusing on bug fixes for object interaction and general quality-of-life improvements before a larger content update.
- UPDATE 0.3.53 - Patch NotesJan 30, 2026 · 6mo
Update 0.3.53 focuses on resolving critical launch issues, fixing visual bugs, and providing stability improvements after a previous version rollback.
+2→ - UPDATE 0.3.51 - Patch NotesJan 29, 2026 · 6mo
Update 0.3.51 focuses on critical stability fixes, performance optimizations, and bug fixes for visitor behavior and assets, though the version was temporarily reverted due to launch issues.
+5−1→ - UPDATE 0.3.44 - Patch NotesJan 22, 2026 · 6mo
Update 0.3.44 focuses on general optimizations, bug fixes for staff and slides, and the addition of Polish language support and a new street layout.
+5→
Recently Updated
6

Hotfix Version 3.0.21.155391-rel-DangerousHorizons
Hotfix addressing spawning issues for cave worms and loot, and fixing prebuilt structure logic.

Hotfix: v0.5.4.4
Hotfix v0.5.4.4 focuses on stability, ranking system corrections, and bug fixes for items and translations.

Fixes For Weed, LSD and Gun Workers
Improvements to the pathfinding and task-assignment algorithms for Weed, LSD, and Gun workers.


Hot Fix 2.5.2
Hot Fix 2.5.2 focuses on Final Stand stability, AI behavior improvements, and critical bug fixes for US Forces unit unlocks.


Final Stand Hot Fix - 2.5.2
Hot Fix 2.5.2 focuses on Final Stand stability, AI behavior improvements for HMGs and vehicles, and critical bug fixes for US Forces unit unlocks.

1.0.21 Hotfix
Hotfix 1.0.21 focuses on final boss balancing, multiplayer healing scaling in Hard Mode, and several UI/bug fixes, alongside a cost reduction for Sword & Shield's Cleave.
Similar Games
6






