Visitors
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixaudio feedback
Visitors now correctly play a sound when complaining after being knocked down while running.
bugfix
- ≈🐛Bug fixdurability/cleanliness
Fixed an issue where durability and cleanliness values in some modes were not decreasing as intended.
bugfix
- ≈🐛Bug fixspawn state
Visitors now reset fully upon spawning, preventing 'good' visitors from incorrectly holding cameras or spray cans.
Bugfix
- ▲🐛Bug fixhighlighting
Drowning guests now correctly remain highlighted red when the mouse moves away, improving visibility of emergencies.
Bugfix
- ▲🎯Behaviorposter interaction
Visitors now interact more naturally with posters as they pass by.
Better poster interactions.
- ≈🐛Bug fixstock requests2 requests→1 request
Fixed a scenario where a single stock loading need could trigger two separate requests.
Removed duplicate stock loading requests.
- ≈✨Newsleep behavior—→Added
Visitors now have a thought/desire to sleep on the floor when they become too tired.
New thought
- ≈🐛Bug fixLifeguard Rescuevisual outlineRed→—
Fixed an issue where visitors saved by lifeguards incorrectly retained a red outline.
- ≈🎨VisualInjuryvisual indicator—→Band-aid
Injured visitors now display a band-aid for better visual clarity.
- ▲🎯BehaviorWater Gun Interactionhappinessvariable→always happy
Smelly guests will now always react positively to being squirted with the water gun.
Smelly guests are now always happy when squirted with the water gun.
- ≈🐛Bug fixSwimminganimation statestuck→fixed
Visitors no longer get stuck in the swimming animation if their pool is destroyed or moved.
Fixed visitors getting stuck in swimming animation when pools are moved/destroyed.
- ≈🐛Bug fixclothing visibility
Fixed a visual bug where visitors would appear naked at specific angles.
- ≈🛠QoLclothing randomization
Improved clothing randomization and fixed an issue where characters would get stuck with glasses.
- ≈✨Newunique visitor count—→Added
A new unique visitor has been added to the game.
new
- ≈✨Newemotes—→Added
New emojis have been added to visitor emotes for better expression.
new
- ≈🛠QoLrigging
Improved NPC rigging for better visual fidelity.
neutral
- ≈✨Newanimations—→Added
Added a new scared animation for visitors.
neutral
- ≈✨Newthoughts—→Added
Added new separate thoughts for watergun, jukebox, and perverts' reactions.
neutral
- ≈✨Newmodel—→Added
Introduced a new unique NPC model.
neutral
- ≈🎯Behaviorstarting hunger
Adjusted starting stats so guests don't immediately rush to food vendors upon entering the park.
behavior
- ≈🐛Bug fixpathfinding
Improved pathfinding for visitors to ensure smoother movement through the park.
bugfix
- ≈🎯Behaviorhunger and thirst
Improved the logic and levels for visitor hunger and thirst.
improvement
- ≈🐛Bug fixclothing
Fixed a bug where visitors' clothes would occasionally disappear.
bugfix