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Waterpark Simulator
Waterpark Simulator
CasualIndieSimulation
CayPlay · CayPlay·-20%$10.39
Sep 3, 2025 · 11mo ago

UPDATE 0.2.26 - Patch Notes

AI summary1d

Update 0.2.26 focuses on a major overhaul of the save system, significant buffs to staff efficiency, and the introduction of an Accessibility menu.

Buffs4

  • Staff
    • Level 1 employees now have a higher minimum efficiency floor, making early-game staff more productive.45%75% %
    • Staff efficiency percentages have been reworked to be more logical relative to their levels, resulting in an overall buff.
  • General
    • Major overhaul of the save system to prevent corruption and increase backup frequency.1 backup2 backups
    • Adjusted the requirements for the 'The Bigger They Are' achievement to make it easier to obtain.Easier

Bug fixes4

  • Staff
    • Improved pathfinding for staff to reduce navigation errors.
    • Janitor:Fixed an issue that would cause janitors to get stuck while working.
  • Visitors
    • Improved pathfinding for visitors to ensure smoother movement through the park.
    • Fixed a bug where visitors' clothes would occasionally disappear.

Other changes6

  • VisitorsImproved the logic and levels for visitor hunger and thirst.
  • General
    • Added a new menu to disable ragdoll on double jump, running VFX, and reduce puddle slipping.Added
    • Implemented first version of Discord Rich Presence to show in-game activity to friends.Added
    • Reworked and improved task list requirements for better player clarity.
    • It is now impossible to build structures on the street level outside of the park.Street level blocked
    • Removed the 'Wishlist now' button from the main menu.PresentRemoved

subjects affected (3)

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official notes
Waterpark Simulator · Sep 3, 2025
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Patch history

see all 34

  1. UPDATE 0.4.22 - Patch NotesMay 28, 2026 · 2mo

    Minor balancing adjustments to Easy and Hard modes to prevent mission stagnation and improve building refund rates.

    +3
  2. UPDATE 0.4.21 - Patch NotesMay 20, 2026 · 2mo

    Update 0.4.21 focuses on bug fixes for environmental assets and visitors, alongside economic adjustments for vending machines and hard mode ticket pricing.

  3. UPDATE 0.3.105 - Patch NotesMay 4, 2026 · 2mo

    A technical update focused on major memory optimizations, save file stability, and preparing the game for the upcoming 0.4 content release.

    +3
  4. UPDATE 0.3.79 - Patch NotesMar 4, 2026 · 5mo

    A small maintenance update focusing on performance, bug fixes, and the addition of Czech language support.

  5. UPDATE 0.3.71 - Patch NotesFeb 11, 2026 · 5mo

    A small maintenance update focusing on bug fixes for object interaction and general quality-of-life improvements before a larger content update.

  6. UPDATE 0.3.53 - Patch NotesJan 30, 2026 · 6mo

    Update 0.3.53 focuses on resolving critical launch issues, fixing visual bugs, and providing stability improvements after a previous version rollback.

    +2
  7. UPDATE 0.3.51 - Patch NotesJan 29, 2026 · 6mo

    Update 0.3.51 focuses on critical stability fixes, performance optimizations, and bug fixes for visitor behavior and assets, though the version was temporarily reverted due to launch issues.

    +51
  8. UPDATE 0.3.44 - Patch NotesJan 22, 2026 · 6mo

    Update 0.3.44 focuses on general optimizations, bug fixes for staff and slides, and the addition of Polish language support and a new street layout.

    +5

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