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Waterpark Simulator
Waterpark Simulator
CasualIndieSimulation
CayPlay · CayPlay·-20%$10.39
Sep 25, 2025 · 10mo ago

UPDATE 0.2.45 - Patch Notes

AI summary1d

Update 0.2.45 focuses on performance optimizations, various bug fixes for staff and building, and several quality-of-life improvements to park management and visitor interactions.

Buffs3

  • StaffTicket staff energy depletion now correctly reflects stats, meaning they no longer get tired as quickly.
  • General
    • Implemented several overall improvements to reduce lag.
    • A new optional system to teleport stuck visitors is currently being tested.Testing

Bug fixes1

  • StaffFixed a bug where staff would attempt to build attractions that had not been placed.

Other changes11

  • StaffImproved the sorting system used when allocating staff to different tasks.
  • Visitors
    • A new unique visitor has been added to the game.Added
    • New emojis have been added to visitor emotes for better expression.Added
  • Park & Building
    • Building is no longer possible at the street level on the right side of the park.PossibleImpossible
    • Reworked the tablet system to allow players to rename their park.Reworked
    • Added new graffiti and extra easter egg permanent graffiti.Added
    • Optimized painting for both visual quality and memory usage.
  • Attractions
    • Taser:Added a taser to the pool that ragdolls everyone in the water.Ragdoll
    • Slides:Improved slide segment collisions and collisions when players pass under slides.
    • Diving Boards:Improved the colliders for diving boards for better interaction.
    • Inflatable Slides:General improvements made to inflatable slides.

subjects affected (5)

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Waterpark Simulator · Sep 25, 2025
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Patch history

see all 34

  1. UPDATE 0.4.22 - Patch NotesMay 28, 2026 · 2mo

    Minor balancing adjustments to Easy and Hard modes to prevent mission stagnation and improve building refund rates.

    +3
  2. UPDATE 0.4.21 - Patch NotesMay 20, 2026 · 2mo

    Update 0.4.21 focuses on bug fixes for environmental assets and visitors, alongside economic adjustments for vending machines and hard mode ticket pricing.

  3. UPDATE 0.3.105 - Patch NotesMay 4, 2026 · 2mo

    A technical update focused on major memory optimizations, save file stability, and preparing the game for the upcoming 0.4 content release.

    +3
  4. UPDATE 0.3.79 - Patch NotesMar 4, 2026 · 5mo

    A small maintenance update focusing on performance, bug fixes, and the addition of Czech language support.

  5. UPDATE 0.3.71 - Patch NotesFeb 11, 2026 · 5mo

    A small maintenance update focusing on bug fixes for object interaction and general quality-of-life improvements before a larger content update.

  6. UPDATE 0.3.53 - Patch NotesJan 30, 2026 · 6mo

    Update 0.3.53 focuses on resolving critical launch issues, fixing visual bugs, and providing stability improvements after a previous version rollback.

    +2
  7. UPDATE 0.3.51 - Patch NotesJan 29, 2026 · 6mo

    Update 0.3.51 focuses on critical stability fixes, performance optimizations, and bug fixes for visitor behavior and assets, though the version was temporarily reverted due to launch issues.

    +51
  8. UPDATE 0.3.44 - Patch NotesJan 22, 2026 · 6mo

    Update 0.3.44 focuses on general optimizations, bug fixes for staff and slides, and the addition of Polish language support and a new street layout.

    +5

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