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Waterpark Simulator
Waterpark Simulator
CasualIndieSimulation
CayPlay · CayPlay·-20%$10.39
Oct 9, 2025 · 9mo ago

UPDATE 0.2.70 - Patch Notes

AI summary1d

Update 0.2.70 focuses on critical security updates via a Unity engine upgrade, a variety of bug fixes for park operations, and significant improvements to Lifeguard behavior and guest interactions.

Buffs6

  • Lifeguards
    • Rescue:Rescuing drowning visitors now uses liferings instead of dragging, making the process more efficient.draggingliferings
    • Revive:Lifeguards have gained the ability to revive visitors.Added
  • VisitorsWater Gun Interaction:Smelly guests will now always react positively to being squirted with the water gun.variablealways happy
  • Economy
    • Dumpster:Players can now recover the cost of purchased items by dropping them into the dumpster.0cost gold
    • Restock Boxes:Fixed an issue where boxes hit by cars became unusable; they now disappear and return their value.lostrefunded gold
  • GeneralAuto-save:Added an auto-save trigger when the player sleeps in the tent.park closingclosing + sleeping

Bug fixes3

  • VisitorsSwimming:Visitors no longer get stuck in the swimming animation if their pool is destroyed or moved.stuckfixed
  • EconomyDaily Report:Corrected values not being shown properly in the daily income and expense reports.incorrectcorrect
  • GeneralFixed a task bug where using the taser on bad visitors incorrectly counted all visitors.all visitorsbad visitors

Other changes5

  • LifeguardsPush:Lifeguards now have a dedicated animation when pushing people stuck on diving boards.Added
  • General
    • Updated the Unity engine to resolve a critical security vulnerability.oldupdated
    • Added initial support for the Italian language.Italian
    • Death Slide:The death slide level is now explicitly set to 4 stars for clarity.4 stars stars
    • Enhanced the feel of sliding with improved animations, audio, and momentum physics.

subjects affected (4)

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official notes
Waterpark Simulator · Oct 9, 2025
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Patch history

see all 34

  1. UPDATE 0.4.22 - Patch NotesMay 28, 2026 · 2mo

    Minor balancing adjustments to Easy and Hard modes to prevent mission stagnation and improve building refund rates.

    +3
  2. UPDATE 0.4.21 - Patch NotesMay 20, 2026 · 2mo

    Update 0.4.21 focuses on bug fixes for environmental assets and visitors, alongside economic adjustments for vending machines and hard mode ticket pricing.

  3. UPDATE 0.3.105 - Patch NotesMay 4, 2026 · 2mo

    A technical update focused on major memory optimizations, save file stability, and preparing the game for the upcoming 0.4 content release.

    +3
  4. UPDATE 0.3.79 - Patch NotesMar 4, 2026 · 5mo

    A small maintenance update focusing on performance, bug fixes, and the addition of Czech language support.

  5. UPDATE 0.3.71 - Patch NotesFeb 11, 2026 · 5mo

    A small maintenance update focusing on bug fixes for object interaction and general quality-of-life improvements before a larger content update.

  6. UPDATE 0.3.53 - Patch NotesJan 30, 2026 · 6mo

    Update 0.3.53 focuses on resolving critical launch issues, fixing visual bugs, and providing stability improvements after a previous version rollback.

    +2
  7. UPDATE 0.3.51 - Patch NotesJan 29, 2026 · 6mo

    Update 0.3.51 focuses on critical stability fixes, performance optimizations, and bug fixes for visitor behavior and assets, though the version was temporarily reverted due to launch issues.

    +51
  8. UPDATE 0.3.44 - Patch NotesJan 22, 2026 · 6mo

    Update 0.3.44 focuses on general optimizations, bug fixes for staff and slides, and the addition of Polish language support and a new street layout.

    +5

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