Update 0.2.70 focuses on critical security updates via a Unity engine upgrade, a variety of bug fixes for park operations, and significant improvements to Lifeguard behavior and guest interactions.
▲Buffs6
- Lifeguards
- VisitorsWater Gun Interaction:Smelly guests will now always react positively to being squirted with the water gun.variable→always happy
- Economy
- Dumpster:Players can now recover the cost of purchased items by dropping them into the dumpster.0→cost gold
- Restock Boxes:Fixed an issue where boxes hit by cars became unusable; they now disappear and return their value.lost→refunded gold
- GeneralAuto-save:Added an auto-save trigger when the player sleeps in the tent.park closing→closing + sleeping
✚Bug fixes3
- VisitorsSwimming:Visitors no longer get stuck in the swimming animation if their pool is destroyed or moved.stuck→fixed
- EconomyDaily Report:Corrected values not being shown properly in the daily income and expense reports.incorrect→correct
- GeneralFixed a task bug where using the taser on bad visitors incorrectly counted all visitors.all visitors→bad visitors
◆Other changes5
- LifeguardsPush:Lifeguards now have a dedicated animation when pushing people stuck on diving boards.→Added
- General
- Updated the Unity engine to resolve a critical security vulnerability.old→updated
- Added initial support for the Italian language.→Italian
- Death Slide:The death slide level is now explicitly set to 4 stars for clarity.→4 stars stars
- Enhanced the feel of sliding with improved animations, audio, and momentum physics.
subjects affected (4)
tap to see balance history
Patch history
- UPDATE 0.4.22 - Patch NotesMay 28, 2026 · 2mo
Minor balancing adjustments to Easy and Hard modes to prevent mission stagnation and improve building refund rates.
+3→ - →UPDATE 0.4.21 - Patch NotesMay 20, 2026 · 2mo
Update 0.4.21 focuses on bug fixes for environmental assets and visitors, alongside economic adjustments for vending machines and hard mode ticket pricing.
- UPDATE 0.3.105 - Patch NotesMay 4, 2026 · 2mo
A technical update focused on major memory optimizations, save file stability, and preparing the game for the upcoming 0.4 content release.
+3→ - →UPDATE 0.3.79 - Patch NotesMar 4, 2026 · 5mo
A small maintenance update focusing on performance, bug fixes, and the addition of Czech language support.
- →UPDATE 0.3.71 - Patch NotesFeb 11, 2026 · 5mo
A small maintenance update focusing on bug fixes for object interaction and general quality-of-life improvements before a larger content update.
- UPDATE 0.3.53 - Patch NotesJan 30, 2026 · 6mo
Update 0.3.53 focuses on resolving critical launch issues, fixing visual bugs, and providing stability improvements after a previous version rollback.
+2→ - UPDATE 0.3.51 - Patch NotesJan 29, 2026 · 6mo
Update 0.3.51 focuses on critical stability fixes, performance optimizations, and bug fixes for visitor behavior and assets, though the version was temporarily reverted due to launch issues.
+5−1→ - UPDATE 0.3.44 - Patch NotesJan 22, 2026 · 6mo
Update 0.3.44 focuses on general optimizations, bug fixes for staff and slides, and the addition of Polish language support and a new street layout.
+5→
Recently Updated
6

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