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Waterpark Simulator
Waterpark Simulator
CasualIndieSimulation
CayPlay · CayPlay·$12.99
Aug 4, 2026 · 1w ago

UPDATE 1.0.30 - Patch Notes

AI summary1w

This patch mainly fixes issues from previous updates, introduces PvP item interaction changes, improves multiplayer UI and permissions, and adds quality-of-life improvements and small polishing fixes.

Buffs8

  • Paint Gun / Painting Mechanics
    • Paint gun:Paint gun now paints guests independently of which mode it is on, allowing consistent painting behavior across modes.nullindependent of mode
    • Paint gun:Paint gun now synchs painting with NPCs correctly.nullsynced with painted NPCs
  • Mafia InteractionMafia will no longer ignore the player; interactions improved.
  • AchievementsFixed achievements not triggering in certain locations (beach park, zipline).
  • SlidesFixed slides starting partly dirty.
  • Water CollidersWater colliders now work better when hitting staff at different heights.
  • PvP PvP Item ThrowingThrowing items is now considered PvP in multiplayer, enabling or disabling it accordingly.
  • Mouse Invert / CameraWater cannon:Water cannon and zipline camera now respect the invert mouse setting when enabled.

Bug fixes2

Other changes11

subjects affected (20)

tap to see balance history

How did this patch land?
🔗
official notes
Waterpark Simulator · Aug 4, 2026

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Patch history

see all 37

  1. UPDATE 1.0.50 - Patch NotesAug 11, 2026 · 1w

    Patch 1.0.50 focuses on bug fixes, lobby improvements, and localization tweaks, with minor Saboteur odds reduction and UI ban option expansion.

    +3
  2. UPDATE 1.0.48 - Patch NotesAug 7, 2026 · 1w

    Patch 1.0.48 focuses on bug fixes, gameplay improvements to prevent abuse, and new accessibility/features, including staff quitting behavior, item placement rate limits, and protection against spoofing Steam IDs; adds an accessibility option for disabling staff quitting and NPC retaliation.

  3. UPDATE 0.4.22 - Patch NotesMay 28, 2026 · 2mo

    Minor balancing adjustments to Easy and Hard modes to prevent mission stagnation and improve building refund rates.

    +3
  4. UPDATE 0.4.21 - Patch NotesMay 20, 2026 · 3mo

    Update 0.4.21 focuses on bug fixes for environmental assets and visitors, alongside economic adjustments for vending machines and hard mode ticket pricing.

  5. UPDATE 0.3.105 - Patch NotesMay 4, 2026 · 3mo

    A technical update focused on major memory optimizations, save file stability, and preparing the game for the upcoming 0.4 content release.

    +3
  6. UPDATE 0.3.79 - Patch NotesMar 4, 2026 · 5mo

    A small maintenance update focusing on performance, bug fixes, and the addition of Czech language support.

  7. UPDATE 0.3.71 - Patch NotesFeb 11, 2026 · 6mo

    A small maintenance update focusing on bug fixes for object interaction and general quality-of-life improvements before a larger content update.

  8. UPDATE 0.3.53 - Patch NotesJan 30, 2026 · 6mo

    Update 0.3.53 focuses on resolving critical launch issues, fixing visual bugs, and providing stability improvements after a previous version rollback.

    +2

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