Patch 1.0.63 delivers fixes across various systems, quality-of-life improvements, and a new feature to rename custom slides, along with rebalancing tweaks to reduce ragdoll forward force on slides and to save park events.
▲Buffs4
- Custom slide namingCustom slide naming:You can now rename custom slides after they are built, enabling clearer organization and easier sharing of slide designs.→Added
- Ragdoll forward force on slidesSlide:Reduced the forward force guests experience when ragdolling on slides to decrease launch speed and potential misuse.Unknown→Reduced
- Park eventsPark Events:Park events are now saved between sessions; seeing the popup, saving, and leaving will relaunch them on next play.→Supported
- Guns shooting interactionGuns:Players can now hold to shoot all guns, reducing repetitive clicking and effort required to clean guests.→Hold to fire
◆Other changes2
- Custom slide namingCustom slide naming:UI/UX improvement allowing renaming of slides to reflect their design or purpose.→Renamed
- General fixesA collection of small fixes addressing reported issues across multiple systems including visuals, pathing, and accessibility. Details are summarized in the notes.
subjects affected (5)
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Patch history
- UPDATE 1.0.50 - Patch NotesAug 11, 2026 · 1w
Patch 1.0.50 focuses on bug fixes, lobby improvements, and localization tweaks, with minor Saboteur odds reduction and UI ban option expansion.
+3→ - →UPDATE 1.0.48 - Patch NotesAug 7, 2026 · 2w
Patch 1.0.48 focuses on bug fixes, gameplay improvements to prevent abuse, and new accessibility/features, including staff quitting behavior, item placement rate limits, and protection against spoofing Steam IDs; adds an accessibility option for disabling staff quitting and NPC retaliation.
- UPDATE 1.0.30 - Patch NotesAug 4, 2026 · 2w
This patch mainly fixes issues from previous updates, introduces PvP item interaction changes, improves multiplayer UI and permissions, and adds quality-of-life improvements and small polishing fixes.
+8→ - UPDATE 0.4.22 - Patch NotesMay 28, 2026 · 2mo
Minor balancing adjustments to Easy and Hard modes to prevent mission stagnation and improve building refund rates.
+3→ - →UPDATE 0.4.21 - Patch NotesMay 20, 2026 · 3mo
Update 0.4.21 focuses on bug fixes for environmental assets and visitors, alongside economic adjustments for vending machines and hard mode ticket pricing.
- UPDATE 0.3.105 - Patch NotesMay 4, 2026 · 3mo
A technical update focused on major memory optimizations, save file stability, and preparing the game for the upcoming 0.4 content release.
+3→ - →UPDATE 0.3.79 - Patch NotesMar 4, 2026 · 5mo
A small maintenance update focusing on performance, bug fixes, and the addition of Czech language support.
- →UPDATE 0.3.71 - Patch NotesFeb 11, 2026 · 6mo
A small maintenance update focusing on bug fixes for object interaction and general quality-of-life improvements before a larger content update.
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