Patch 1.0.3B focuses on increasing threat difficulty, improving hacker success rates, and fixing several critical spawn and softlock bugs.
▲Buffs2
▼Nerfs2
- ThreatsGeneral buff to threats to increase game difficulty.→Buffed
- Network HubsNetwork hubs can now go offline earlier, even without Tucker's intervention, increasing pressure on the player.→Earlier
✚Bug fixes5
- TuckerMusic Game:Fixed a bug where the music game would start after power loss even if Tucker didn't cause it, which previously left players with insufficient time to reach the motel room.
- NoirFixed an issue where Noir could only spawn once per game.1→Fixed
- TannerFixed an issue where Tanner could only spawn once per game.1→Fixed
- General
- Fixed audio muting after quitting to the main menu and restarting or continuing a run.
- VirtMesh:Fixed a softlock issue where a VirtMesh mounted computer could become locked out, requiring a restart.
◆Other changes1
- GeneralWorking on signing the game application with Artifact Signing to prevent Windows Smart App Control from blocking the launch.→Pending
subjects affected (7)
tap to see balance history
Related Deals
Gear, keys & collectibles for Welcome to the Game III
Affiliate links — we may earn a commission. Prices and availability are set by eBay sellers and may change.
Patch history
- Late Night Hotfix patchJul 22, 2026 · 1d
A hotfix addressing critical bugs, a spawn rate error for Tanner, and minor difficulty balance adjustments.
−1→ - →Patch 1.0.4 / Tanner MankiniJul 21, 2026 · 2d
Patch 1.0.4 focuses on a major refactor of the tweening system to resolve various animation and state-lock bugs, alongside several specific gameplay and stability fixes and the addition of the Tanner Mankini skin.
- Patch 1.0.3Jul 19, 2026 · 4d
Patch 1.0.3 focuses on audio balancing for threat cues, ACRS logic improvements, and a wide array of stability and bug fixes regarding network/power outages.
+10→ - Patch 1.0.2 HotfixJul 19, 2026 · 4d
Patch 1.0.2 focuses on increasing Noir spawn rates, adjusting permadeath rewards, and fixing critical game-breaking bugs related to power outages and save-scumming.
+2→ - Patch 1.0.2 Part 1 / Normal+ modeJul 18, 2026 · 5d
Patch 1.0.2 Part 1 introduces the experimental Normal+ perma-death mode, adjusts the Panic Button mechanic, and fixes UI and saving bugs.
+1→ - HotfixJul 17, 2026 · 6d
A hotfix introducing a penalty for panic button spam, improving key decryption reliability, and increasing hacking rewards.
+2−1→ - Patch Notes - 1.0.1Jul 17, 2026 · 6d
Patch 1.0.1 focuses on audio balancing, cost reductions for the Signal Booster, and various stability and gameplay bug fixes.
+3→
Recently Updated
6

Patch Notes v1.0.41
Patch v1.0.41 focuses on critical stability fixes, resolving several softlocks and audio bugs, alongside localization updates.

Pointer DLC Fix arriving July 28th
A targeted fix for the German Shorthaired Pointer DLC is scheduled for release on July 28th to restore proper pointing functionality.

Patch 1.1.5
Patch 1.1.5 focuses on critical bug fixes regarding player data persistence and multiplayer synchronization, alongside a quality-of-life improvement for item respawning.

[Patch Notice] Regarding Partial Progression Data Reset (Pre-Launch Build Users)
Partial progression data reset for pre-launch build users affecting recipes, mini-games, titles, codex, and mission discovery.

Hotfix Patch Notes | Project Boneyard - July 22nd
A hotfix focusing on Invasion balance, reducing Imposter lethality and adjusting Steel Trap effectiveness, alongside several stability and bug fixes.

Warhammer 40,000: Battlesector - 1.7.7 - Patch Notes
A 5th anniversary update focusing on Ultramarines balance, Chaos Lord rework, and various systemic bug fixes and AI improvements.
Similar Games
6







