PatchDiff
ゲームニュース概要

General

一般System · UI · Bugfix · Stability · Engine · Performance · Technical · Update · Mods · Balance · Mechanics
16 パッチ最終変更 3w ago▲ +6

勢力推移

上=バフ、下=ナーフ
0+6Nov 15, 2021May 12, 2026Nov 15, 2021 — Age of Empires IV — Patch 7989 +1 / -0 (cum +1)Dec 9, 2021 — Age of Empires IV – Patch 9369 +0 / -0 (cum +1)Jan 18, 2022 — Age of Empires IV — Patch 10257 +0 / -0 (cum +1)Feb 7, 2022 — Age of Empires IV — Patch 11009 +0 / -0 (cum +1)Mar 1, 2022 — Age of Empires IV — Patch 11963 +0 / -0 (cum +1)Apr 6, 2022 — Age of Empires IV – Season One Update Release Notes +0 / -0 (cum +1)Apr 12, 2022 — Age of Empires IV — Server-Side Patch 12973 +0 / -0 (cum +1)Apr 29, 2022 — Age of Empires IV — Patch 11963 +0 / -0 (cum +1)May 16, 2022 — Age of Empires IV — Server-Side Patch 14681 +0 / -0 (cum +1)May 24, 2022 — Age of Empires IV — Patch Preview: Patch 15965 +0 / -0 (cum +1)Sep 7, 2022 — Age of Empires IV – Patch 23349 +2 / -0 (cum +3)Jun 26, 2023 — Age of Empires IV – Season Five Hotfix 7.0.5976 +0 / -0 (cum +3)Jul 12, 2023 — Age of Empires IV – Season Five Hotfix 7.0.6026 +1 / -0 (cum +4)Dec 6, 2023 — Age of Empires IV – Patch 9.1.370 +2 / -0 (cum +6)Apr 9, 2025 — Age of Empires IV – Patch 13.0.4343 +0 / -0 (cum +6)May 12, 2026 — Age of Empires IV – Minor Patch 16.1.10056 +0 / -0 (cum +6)
アビリティにズーム:5アビリティ追跡中
変更タイプで絞り込み:この項目に7タイプ

パッチ履歴

    • 🎯BehaviorRanked DecaystatusEnabledDisabled

      機能改善の調査のため、ランク減衰(Ranked Decay)を無効化しました。

      調査のためランク減衰を無効化。

    • 🐛Bug fixCaster ModeView Next Player button

      キャスターモード(Caster Mode)で反応しなくなっていた「次のプレイヤーを表示(View Next Player)」ボタンを修正しました。

      反応しないボタンを修正。

    • 🐛Bug fixstability

      キャンペーンミッションやスカーミッシュマッチのロード中に発生することがあったクラッシュを修正しました。

      ロード中のクラッシュを修正。

    • 🐛Bug fixaudiodistortedimproved

      FFAや8人対戦、特にJin Dynasty使用時に発生していた音声の歪みを改善しました。

      大規模対戦時の音声の歪みを修正。

    • 🐛Bug fixstability

      Agincourt Historical Battleで発生する可能性のあるクラッシュを修正。

      bugfix

    • 🎯Behaviorserver latency

      最近のサーバーメンテナンスと並行して、サーバー遅延と安定性を改善するためのゲーム側の修正を実装しました。

      stability

    • NewcameraAdded

      動画やスクリーンショット撮影用に、デフォルトの制限なしでカメラを移動できる公式の「Free Camera」MODを追加しました。

      quality

    • 🐛Bug fixstability

      時代進化中に多くのプレイヤーでゲームがクラッシュする重大な問題を修正しました。

      時代進化中の安定性を向上

    • 🐛Bug fixperformance

      Windows Storeプラットフォームのプレイヤーで特に発生していた、スタッター(カクつき)やFPS低下を引き起こすパフォーマンスの問題を解決しました。

      スタッターとFPS低下を修正

    • 🐛Bug fixlaunch stability

      旧世代のNvidiaハードウェアを使用しているユーザーで発生していた、ブラックスクリーンへのクラッシュおよびハードウェアレンダリングエラーを修正しました。

      bugfix

    • 🐛Bug fixperformance

      チーム戦やゲーム終盤におけるFPS低下、カクつき、ラグを解消しました。

      bugfix

    • 🐛Bug fixCPU usage

      高いCPU使用率を改善するためのレンダリング変更を実装しました。

      bugfix

    • 🐛Bug fixserver connection

      カスタムゲーム、作成されたマップ、MODでEmpire Warsを選択した際に発生するポップアップエラーを修正しました。

      bugfix

    • 🐛Bug fixTribute of resourcesstability

      資源の貢ぎ物(Tribute)中に発生するクラッシュを修正しました。

      bugfix

    • 🎯Behaviormatchmaking

      Improved the reliability of matchmaking for team games in Ranked and Quick Match.

      Addressed issues with matchmaking into team games.

    • 🐛Bug fixPost-game StatsMilitary Units graph

      Fixed an issue where non-military units were incorrectly included in the Military Units timeline graph.

      Fixed non-military units appearing in military graph.

    • NewPost-game StatsEconomy CountAdded

      Added an 'Economy Count' category to post-game stats to track total economic population.

      New category for Villagers, Traders, Fishing ships, and Imperial Officials.

    • 🐛Bug fixdeath animations

      Fixed a bug where units dying in shallow water would not play their death animations.

      Fixed death animations not playing in shallow water.

    • 🐛Bug fixshift-queue

      Fixed the shift-queue bug, improving the reliability of command queuing for all units.

      bugfix

    • Othersave/replay compatibilityCompatibleIncompatible

      Replays and saves from previous updates are no longer accessible after updating to this patch.

      system

    • OtherreplaysCompatibleIncompatible

      Replays from previous updates are no longer compatible after this patch.

      neutral

    • Otherskirmish savesCompatibleIncompatible

      Skirmish saves from the previous patch are no longer accessible.

      neutral

    • Othersave/replay compatibilityCompatibleIncompatible

      Replays and saves from previous updates are no longer accessible due to patch changes.

      other

    • NewPatching SystemServer-Side

      Introduced Server-Side Patches, allowing for quicker balance changes and bug fixes that are applied in-game without a full platform download.

      New update method

    • 🎯BehaviorReplay CompatibilityCompatibleIncompatible

      Replays from previous updates are no longer usable after applying this patch.

      Version mismatch

    • 🎯BehaviorSkirmish SavesAccessibleInaccessible

      Skirmish saves from the previous patch are no longer accessible, though campaign saves remain unaffected.

      Save corruption/versioning

    • NewContent EditorAdded

      Introduced the Content Editor (Beta), allowing players to create and share mods.

      New feature

    • NewRanked Season OneAdded

      Ranked Season One is launching on April 13th with new rewards and ladder progression.

      New feature

    • 🎯BehaviorReplay CompatibilityCompatibleIncompatible

      Replays from previous updates are no longer usable after this patch.

      System change

    • 🎯BehaviorSkirmish SavesCompatibleIncompatible

      Skirmish saves from the previous patch are no longer accessible.

      System change

    • ✂️Removedreplay compatibilityCompatibleRemoved

      Replays from previous updates are no longer usable after this patch.

      neutral

    • ✂️Removedskirmish savesCompatibleRemoved

      Skirmish saves from the previous patch are no longer accessible.

      neutral

    • 🔁Reworksiege mechanics

      General adjustments made to siege mechanics to ensure they function as intended.

      General changes to ensure siege mechanics are intentional.

    • ✂️Removedrate of fireanimation cancellingRemoved

      Animation cancelling no longer affects rate of fire, shifting the focus back to high-level strategy.

      Removing animation cancelling's impact on rate of fire.

    • Othersave compatibilitycompatibleincompatible

      Updating to this patch invalidates previous replays, campaign saves, and skirmish saves.

      Replays and saves from previous updates are no longer accessible.

    • OtherreplaysCompatibleIncompatible

      Replays from previous updates are no longer compatible after applying this patch.

      Update breaks old replays

    • Otherskirmish savesCompatibleIncompatible

      Skirmish saves from the previous patch are no longer accessible.

      Update breaks skirmish saves

    • Otherbuild versionprevious9369

      The game has been updated to build v.9369, which includes several high-profile fixes.

      Game build updated to v.9369

    • ✂️Removedreplay compatibilitycompatibleRemoved

      Updating to this patch renders all replays from previous versions inaccessible.

      Replays from previous updates are no longer usable

    • ✂️Removedskirmish save compatibilitycompatibleRemoved

      Skirmish saves created in the previous patch version are no longer accessible after updating.

      Skirmish saves from the previous patch are no longer accessible

    • 🛠QoLcamera panning performance

      Drastically reduced performance drops when panning the camera across the map.

      Reduces stuttering during map navigation.

    • NewXbox Live linkingAdded

      Steam users can now link their Xbox Live accounts in-game.

      Allows Steam users to connect their accounts.

    • 🐛Bug fixhealth bar visibility

      Fixed an issue where health bars would disappear regardless of the user's settings.

      Fixes a bug where health bars would vanish.